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October 31st, 2008, 06:31 AM
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Lieutenant General
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Join Date: Sep 2007
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Re: Faerun 466 - Adventure Map! (UPDATED!)
no idea where it's from I've seen several different resolutions of this map and I think I saw it on the official sites.. but while I'm reading DnD books and in the past would have loved to play it (and have played a lot of DnD comp games, read the rules online and read bestiaries online etc) I've not actually played it so I''ve never bought any books..
http://www.wizards.com/default.asp?x=dnd/frx/20031019a
it seems to come from "Underdark supplement" according to this webpage (the acutal map on that page is much smaller in resolution though).
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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November 21st, 2008, 09:10 AM
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Sergeant
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Join Date: Feb 2007
Location: Northern VA, USA
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Re: Faerun 466 - Adventure Map! (UPDATED!)
Just adding a quick bump for a big compliment, an observation, and a question.
Compliment: The adventure version of the Faerun map is seriously fun. Once you've tried it, you'll never roll over independents again without thinking of this map. For example, try taking on the City of Shadows ... then get back to me. Man, some of those garrisons are nasty! For me, the AI opponents are only part of the challenge....
Observation: Prepare for a long game on this map. If you like blitzes, Faerun is not for you.
Question: I started playing on the unpatched version of the map, before Edi added his fixes on 10/29. Can I simply switch to the fixed map file in my current game, or would I have to start a new one? I know that you can hot-patch mod files in midgame, but I've never tried it with a map file.
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November 21st, 2008, 01:57 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Faerun 466 - Adventure Map! (UPDATED!)
Thanks for the compliments!
You need to load the new map files into the maps folder, but they won't affect the omgoing game. The information from the map file is put into the fatherland file.
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November 23rd, 2008, 04:56 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
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Re: Faerun 466 - Adventure Map! (UPDATED!)
That leads to an interesting question: Can you alter fatherland files while a game is in progress?
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November 24th, 2008, 02:01 PM
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Sergeant
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Join Date: Feb 2007
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Re: Faerun 466 - Adventure Map! (UPDATED!)
Edi: Thanks for the answer. I'll just finish out my game on the unpatched map, then. I've put way too much time into this game to want to restart now. Niefel, EA Caelum, and Sauromatia have all fallen to my demon monkey hordes. Hinnom is sinking like a paper boat in a hurricane, Yomi is on the ropes, and I have just opened a third front against EA Ermor. Three-front wars can be risky, but I'm far enough ahead that I should win. (No, I don't think the outcome of the game is actually in doubt at this point.)
Quote:
Originally Posted by Gregstrom
That leads to an interesting question: Can you alter fatherland files while a game is in progress?
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If so, couldn't that be another avenue for cheating? For example, you could add 200,000 more peasants and a Summoning Circle to your capital....
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November 25th, 2008, 10:48 AM
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Sergeant
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Join Date: Feb 2007
Location: Northern VA, USA
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Re: Faerun 466 - Adventure Map! (UPDATED!)
Quote:
Originally Posted by SlipperyJim
Compliment: The adventure version of the Faerun map is seriously fun. Once you've tried it, you'll never roll over independents again without thinking of this map. For example, try taking on the City of Shadows ... then get back to me. Man, some of those garrisons are nasty! For me, the AI opponents are only part of the challenge....
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Hah! Nailed it!
(I hid the opposing force numbers to blunt the spoiler-iffic nature of this post.)
Considering the gem cost, mage turns, and general effort required to conquer it ... there had better be some very cool sites hidden here! Seriously, though, that was a lot of fun. And honestly, conquering the City of Shadows took more planning and work than squishing any of the AI capitals.
(Hint: Figure out a specific plan to kill magic beings.)
Next!
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November 27th, 2008, 06:35 AM
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Corporal
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Join Date: Oct 2007
Location: Finland
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Re: Faerun 466 - Adventure Map! (UPDATED!)
Just noticed a province named Vaasa. Hope it doesnt refer to the city here in finland (wich is also named Vaasa) as it seems to be filled with undead.
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November 27th, 2008, 12:55 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Faerun 466 - Adventure Map! (UPDATED!)
Quote:
Originally Posted by Aapeli
Just noticed a province named Vaasa. Hope it doesnt refer to the city here in finland (wich is also named Vaasa) as it seems to be filled with undead.
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No, but the name is probably lifted from Finland when Ed Greenwood was designing his world.
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December 5th, 2008, 03:23 PM
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Sergeant
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Join Date: Sep 2004
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Re: Faerun 466 - Adventure Map! (UPDATED!)
Is there a smaller version of the Faerun map? Or any other great looking maps? Ideally, I'd like to find a beautiful map with 100-200 provinces.
Thanks,
DB
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December 5th, 2008, 04:58 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Thanked 695 Times in 267 Posts
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Re: Faerun 466 - Adventure Map! (UPDATED!)
No smaller version at the moment, sorry to say. I have been intending to make one, but other commitments keep interfering.
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