.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old January 16th, 2009, 12:34 AM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Zen and the art of Thugging

I am the very model of a cheap generic thuggable,
I've good Protection, high defense, and gemcost nearly neglible;
My built-in gear's a plate hauberk and Bane Blade, which is adequate
For PD which will route if you can only make them hurt a bit.
I'm zero enc (like most undead) and rarely take a critical hit
I benefit tremendously from a simple lucky amulet,
I have the slots to use whatever gear that you can forge for me,
From Winged Boots to Aegis or a Vine Shield to a Brand or three.

I've resistances respectable, most Hydras find me affable,
A Niefel Giant's cold aura to me is merely laughable.
In short in matters economic, tactical, and Bog-beast huggable[1]
I am the very model of a cheap generic thuggable!

-Max

[1] Can't leave out the Bog Beast love. Besides, none of the other rhymes I thought of made any sense either. And the scansion is terrible. If you want GOOD poetry go read Poe or Kiping: http://www.wargames.co.uk/Poems/Grave.htm
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
The Following 3 Users Say Thank You to MaxWilson For This Useful Post:
  #2  
Old January 16th, 2009, 12:37 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Zen and the art of Thugging

MUCH better than mine. Add it to the Song thread please.

All I had was: "little bunny foo foo"
Poison Golem FooFoo
Running thru the forest
Scooping up the infantry
And bopping them on the head
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #3  
Old January 16th, 2009, 07:14 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Zen and the art of Thugging

Will a successful Repel attempt lower defence? I.e., does the repel count as a hit.

If it prevents defense from being lowered, high attack and a long weapon might help a high-defense thug. Demon Whip comes to mind, especially in CBM 1.4 where it's Constr 4 and only Fire 1.
Reply With Quote
  #4  
Old January 16th, 2009, 08:03 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Zen and the art of Thugging

Pretty sure repel comes before the hit/miss calculation made by the attacker.
Reply With Quote
  #5  
Old January 16th, 2009, 08:08 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Zen and the art of Thugging

And to add to that - it wouldn't matter if you hit them with the repel if they have high morale. They are only stopped if the 1 damage from successful repel to hit roll + successful damage vs prot roll kills them (as with dragonflies) or they fail their morale test. If you're against stuff with bad morale and you have high att and a long weapon, repel pretty much stops them hitting you.

That's how I understand it to work, anyway. So being good at repels only helps an SC if he's against things with shorter weapons which will suffer badly from taking 1 damage (and have lowish prot) or have bad morale.
Reply With Quote
  #6  
Old January 16th, 2009, 12:57 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Zen and the art of Thugging

Which makes a long weapon a weird sort of substitute for Awe. So a Demon Whip might be worth trying if you have inherent Fear.

I've tried this a couple of times but could never figure out if it was working better or worse than another tactic would.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #7  
Old January 16th, 2009, 01:01 PM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Zen and the art of Thugging

I think you get a -2 penalty on each repel roll beyond the first you make each round. It'd assist Awe perhaps, but I don't think it'll substitute for it.
Reply With Quote
  #8  
Old January 16th, 2009, 01:06 PM

Redeyes Redeyes is offline
Second Lieutenant
 
Join Date: Dec 2008
Posts: 539
Thanks: 15
Thanked 43 Times in 34 Posts
Redeyes is an unknown quantity at this point
Default Re: Zen and the art of Thugging

The problem with using Repel together with Awe is that everything that cuts through one will cut through the other...
But against most generic mobs, it is a good additional layer of defense. Mostly thinking about giants and sacreds.
Wonder if the wine whip triggers on a repel hit?
Reply With Quote
  #9  
Old January 16th, 2009, 07:18 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Zen and the art of Thugging

Quote:
Originally Posted by Redeyes View Post
The problem with using Repel together with Awe is that everything that cuts through one will cut through the other...
But against most generic mobs, it is a good additional layer of defense. Mostly thinking about giants and sacreds.
Wonder if the wine whip triggers on a repel hit?
The more interesting question, I think is if demon whip will trigger.

Becomes devestating against small chaff. If you have and high attack and a demon whip and it does a small area fire on every repel....
Reply With Quote
  #10  
Old January 16th, 2009, 01:16 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Zen and the art of Thugging

I'd assume repel instead of Awe. Especially with Fear.

It's not the same level of protection as Awe, but with other defenses it helps. Especially since it also works as a minor damage shield. Since you always attack the front square if you're surrounded, eventually that 1 hp per repel adds up on the other sides and you can watch them disappear for seemingly no reason.

Special effects of the weapon, like the Vine whip's entangle, do not trigger.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:32 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.