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August 22nd, 2009, 09:39 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
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Re: Aardwark - started!
Well, the other side of that coin is that pacing is an important part of maintaining game enjoyment which is why we have set deadlines in the first place. A stale here or there isn't going to kill anybody and the idea of having no delays for the first X turns is that the early turns can be done in a short period of time so it's not reasonable to hold up the entire game over a turn that can be put in in 5 minutes in a pinch.
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August 22nd, 2009, 09:51 AM
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Lieutenant Colonel
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Join Date: May 2007
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Re: Aardwark - started!
Hm, maybe that's my personal attitude to staling. I must say I never staled a single time and I'm not going to. But things do happen and not having an escape way may be very painful.
Btw, I'm not agree that stale early on is a lot less important than a later one. Early years determine how your nation will look like after indies are over and 3-4 provinces you lose due to stale always matter.
But, of course, all this is a matter of personal preference. I see absolutely no problem in doing early turns *relatively* fast, I just don't like limits .
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August 22nd, 2009, 09:54 AM
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Lieutenant Colonel
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Join Date: May 2007
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Re: Aardwark - started!
Maybe a rule that at least two people should ask for each 10-24 hour delay could be better.
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August 22nd, 2009, 11:37 AM
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Major
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Join Date: Feb 2009
Location: Me a viking
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Re: Aardwark - started!
I understand your opinion Ano. But since those conditions were clearly stated in the game description, wouldn´t suddenly abandoning the rule be unfair to those who signed up expecting a fast paced start?
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August 22nd, 2009, 11:41 AM
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Captain
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Join Date: Nov 2004
Location: Finland
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Re: Aardwark - started!
Well, the rules were posted by Fantomen in the first post of this thread. There are just four rules in this game, so anybody signing up must have read those through. I mean, it's just the first 20 turns, turns seldomly take many minutes to complete.
I for one signed up for this game spesifically because of the four rules mentioned by Fantomen in the OP. If the rules would be now all of the sudden changed, I for one would feel cheated.
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August 22nd, 2009, 11:42 AM
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Lieutenant Colonel
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Join Date: May 2007
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Re: Aardwark - started!
It's only an opinion and small discussion, nothing more. It is your game and, of course, everyone should have read what was written before signing inn. Also, in this particular case, Black Sun Empire's nation is too small for such a big delay.
OTOH, he said 36-48h delay which may mean two stales. Probably that is a bit much.
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August 22nd, 2009, 11:44 AM
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Lieutenant Colonel
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Join Date: May 2007
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Re: Aardwark - started!
What I suggest is probably adding 5h two times which will result in 10h total for BSE to have chance of preventing another stale.
Actually, I don't care much what happens because here my role will (hopefully) end when DomDom returns.
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August 22nd, 2009, 11:48 AM
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Lieutenant Colonel
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Join Date: May 2007
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Re: Aardwark - started!
Also, I'd like to add that it is my first game (or several turns) with CBM. And I must say that even in such early stage it is obvious how expansion is eased in CBM compared to vanilla
And Atlantis' troops are verygood for the price in CMB at least in terms of expansion. However, other nations' troops may be even better - I don't know.
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August 22nd, 2009, 11:50 AM
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Major
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Join Date: Feb 2009
Location: Me a viking
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Re: Aardwark - started!
Dau shook his head in disbelief. Everything had been going so well. The spider riders taking one province after the other, the fevered sweating red power in their beds, the dark secrets about to be unfolded.
The one eyed giants had emerged unexpectedly from the seas, taking the capital in less than a month, annihilating the machakan armies.
Dau sighed and went back to the construction site of his new lab.
So I have been successfully rushed by Ghoul31(congrats, well played!), I will fight to the end but stand no chance. I have no lab, no capital and hardly any troops left. So there will soon be need for a new admin.
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August 22nd, 2009, 08:29 PM
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Second Lieutenant
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Join Date: May 2007
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Re: Aardwark - started!
If we do end up needing a new admin, I guess it should be someone who isn't adminning another game and, even better, if this is the only game they're playing in. How about we have a show of hands for all that apply? This is currently my only game, but I'd rather not take the job of admin, not while school is so close anyway.
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