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  #41  
Old November 23rd, 2009, 02:48 PM

Trumanator Trumanator is offline
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Default Re: Fracture - LA Game, We're full - pre-game hassle.

Yeah, I don't really see agartha being a major UW competitor.

RE: maps, I'd just like to say that I find Alexander a little hard on the eyes. GotG is good though, as is AoM.
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  #42  
Old November 23rd, 2009, 02:59 PM
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Default Re: Fracture - LA Game, We're full - pre-game hassle.

AoM Orc looks interesting, and 32 water provinces would do the trick. I did a version of Glory of Gods which is modded so that no-one can start in a province that has less than three neighbors, but it still has 47 water provinces which is a tad high. Multilayer map also has 64 water provs which is way too much. World of Symmetry has certain bad qualities (preset starting positions iirc, room for two water nations, and it has some mapwide acces portals at least from when I last played it). Alexander has preset positions for everyone but Ermor and R'lyeh, but otherwise it'd be good.

So, basically in my eyes it'd be a competition between Glory of Gods with the starting points modded and AoM Orcs.
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  #43  
Old November 23rd, 2009, 03:04 PM
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Default Re: Fracture - LA Game, We're full - pre-game hassle.

The Glory of Gods water provinces are broken up pretty well - i imagine some of those will stay indie for quite some time.
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  #44  
Old November 23rd, 2009, 03:09 PM
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Default Re: Fracture - LA Game, We're full - pre-game hassle.

Well, the seas are ordered to two parts, 13 provs for the smaller and rest for the bigger if I remember correctly. R'lyeh would want to start in the bigger one, otherwise it'd be kind of.. dead. Sooner than you can say "hey we have an underwater insanity spreading neighbor! Let's take care of him!". And the map has some imbalance with having few farmlands in a clump while others need to survive almost solely on waste/mountain lands. It's not an awful map still though
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  #45  
Old November 23rd, 2009, 03:17 PM

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Default Re: Fracture - LA Game, We're full - pre-game hassle.

There's Spring rain (321 land + 29 sea), there is even a version with starts for each LA nations ...
And PlanetRorshach (335 + 40).

Maybe PlanetTorshach is the most balanced of all, but it's a little big (a little more than 16 provinces per land nations) ...
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  #46  
Old November 23rd, 2009, 03:41 PM
Squirrelloid Squirrelloid is offline
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Default Re: Fracture - LA Game, We're full - pre-game hassle.

350+ provinces is way too big. We want the game to actually end sometime.
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  #47  
Old November 23rd, 2009, 03:50 PM

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Default Re: Fracture - LA Game, We're full - pre-game hassle.

Thinking of it, how will be decided victory ?
If it's the last nation alive, the game will be long, no matter if the map has 250 provinces or 350 ...

(Glory of the Gods is fine with me, too)
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  #48  
Old November 23rd, 2009, 05:43 PM
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Default Re: Fracture - LA Game, We're full - pre-game hassle.

Yes, last man standing, or also known as "when someone has grown in power enough for everyone else to declare him/her/it a winner". I will update this into the main post.
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  #49  
Old November 23rd, 2009, 06:52 PM
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Default Re: Fracture - LA Game, We're full - pre-game hassle.

Please Quitti, make it something like 'hold 7 capitols for 3 turns'. Last man standing just leads to games that go on *forever*.
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  #50  
Old November 23rd, 2009, 07:09 PM
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Default Re: Fracture - LA Game, We're full - pre-game hassle.

Well, being one of the nations that actually does have amphibious troops, I don't have any objections to Glory of the Gods.
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