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April 9th, 2010, 11:22 AM
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Second Lieutenant
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Re: Dominions 3 lore and nation backgrounds !
Mount Kailasa is where Lord Shiva lives.
Patala is sort of the Hindu underworld.
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April 9th, 2010, 05:51 AM
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Corporal
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Re: Dominions 3 lore and nation backgrounds !
Does taking over a priestly beaurocracy ala LA Mictlan count as inspiring cults?
And perhaps I'm reading to much into it but the idea that Atlantis is just some generic fish/frog men thrown in for the sake of it doesn't sit very well with me. To me the underwater nations should at least have a theme along the lines of the northen and middle eastern themed nations (dilution of blood lines, invasion of humanity.) Or those nations affected by Ermor (Corruption.)
I would suggest that the seas start in diversity and slip into a uniformity (i.e. everyone goes mad) More than everyone else the story of Atlantis is the story of disaster and exodus, surviving on the fringes of the world they once knew.
Or they're just generic fish/frog men taken out of D and D and dressed up a bit.
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April 9th, 2010, 06:03 AM
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Colonel
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Re: Dominions 3 lore and nation backgrounds !
Quote:
Originally Posted by Mithras
And perhaps I'm reading to much into it but the idea that Atlantis is just some generic fish/frog men thrown in for the sake of it doesn't sit very well with me. To me the underwater nations should at least have a theme along the lines of the northen and middle eastern themed nations (dilution of blood lines, invasion of humanity.) Or those nations affected by Ermor (Corruption.)
I would suggest that the seas start in diversity and slip into a uniformity (i.e. everyone goes mad) More than everyone else the story of Atlantis is the story of disaster and exodus, surviving on the fringes of the world they once knew.
Or they're just generic fish/frog men taken out of D and D and dressed up a bit.
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Umm.. I'm pretty sure that no one is saying that Atlantis is inspired by D&D. The three ages of R'lyeh sort of are. Aboleths are D&D monsters that have powers of mind control and live in the deep seas. Illithids also are iconic D&D monsters.
This overall discussion is also sort of confusing me. Isn't it pretty obvious that both the R'lyeh and Atlantis use mythos influences? They just do not take all of their aspects from the mythos but have other stuff too mixed in with their theme and units. They are not direct conversions of just "mythos -> dom3 nation", more like "mythos + idea A + idea B -> Dom3 nation". In the case of atlantis, idea A could be the whole theme of decline and with R'lyeh the mixing with the D&D monsters. This of course a cross simplification, do not take the "formula" I presented too literally.
Last edited by Burnsaber; April 9th, 2010 at 06:12 AM..
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April 9th, 2010, 06:13 AM
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Corporal
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Re: Dominions 3 lore and nation backgrounds !
Meh, excuse my widemouthed ramblings then.
Well it says in the manual that the developers used Lovecraftian influences. So that's probably where they identified most of thei inspiration as coming from back then?
Quote:
Originally Posted by kennydicke
Quote:
Does taking over a priestly beaurocracy ala LA Mictlan count as inspiring cults?
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I was thinking more along the lines of the 'Mad' and 'Dreamer' chaff being the cultists. Not LA Mictlan.
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Sorry, I wasn't clear. I meant that since the two nations stemmed from the same mythos then couldn't we interprit LA Mictlan as a sort of cult almost parralel to Ry'leh just a whole lot more organised?
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April 9th, 2010, 07:11 AM
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General
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Re: Dominions 3 lore and nation backgrounds !
T'ien Ch'i was a name of the worst Chinese emperor 
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April 9th, 2010, 07:36 PM
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First Lieutenant
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Re: Dominions 3 lore and nation backgrounds !
About the fact that some nations lose magical power along the eras while others remain strong or even get stronger:
I think that the magic weakening in as the eras advance is not the only force at work, but there are 2 other forces in action: the increasing of human population and the flourishing of technology.
The magic weakening is not too pronounced, but humans start to displace old, more magical races and technology advances making several uses of magic obsolete.
Some nations get weaker magically because either their more magical pop is displaced by humans and humans are not naturally magical
or they start using more tech and less magic.
Some other nations (Utgard is a good example), get more humans in their pop but these humans adopt a lot of the magic culture, without any weakening of the magic and even strenghtening it.
Other nations get magically boosted because of events that change the nature of the nation (La Ryleh) or absorb two magical cultures that were two different nations in previous eras...
Maybe i'm imagining it but there was not a canon document somewhere where we had the general dom3 story as the eras advance?
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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April 9th, 2010, 07:59 PM
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Re: Dominions 3 lore and nation backgrounds !
It also depends on what you mean by "weaker". My impression is that the LA nations have more diversity but lower path levels, while the EA nations tend to be more focused. There are exceptions and a lot of this is linked to human mages replacing magic beings, so in the nations where that doesn't happen it may not show up as much if at all.
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June 29th, 2010, 08:51 AM
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Major
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Re: Dominions 3 lore and nation backgrounds !
Necromancy post:
This wasn't mentioned in this thread, so I'll add:
There is a map/scenario called "Dawn of Dominions" which gives something like an official gameworld map with locations of 12 nations. It's present both here and on Llamaserver. 
Another thing not mentioned is that somewhere between MA and LA a Great Conqueror from Arcoscephales had taken a large part of the world - thus Bandar troops in LA Arcos army (not that I see a role for them!  ). This apparently also touched Gath lands, as in their history an influence of "Arcoscephales hoplits passing through" is mentioned. Of course, Pangaea is also influenced mostly by Arcoscephales, so it probably lies somewhere close to them.
Another war mentioned is Ashdod/Gath being attacked by Abyssia and possibly pushed back from their former lands, but surviving in the end (don't ask me how Abyssians managed that - maybe luck with magic sites in close lands.  ). This also means that they lived close to each other.
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June 30th, 2010, 12:21 PM
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Major
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Re: Dominions 3 lore and nation backgrounds !
Considering Ermor LA/MA. As far as I understand what KO said (especially about more periods), MA Ermor was actually a probably very short period of time before catastrophe which lies somewhere between EA & MA, while LA Ermor lies in MA. With no Ermor nation at LA - just a desert with no life.
Another thought was that some nations (such as Hinnom, e.g.) lie further in the past than others - which would also explain why they had less tech at LA...
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June 30th, 2010, 12:41 PM
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Sergeant
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Re: Dominions 3 lore and nation backgrounds !
I thought that LA/MA Ermor had gotten switched? I don't remember what KO said though. Anyhow, LA Ermor seems to fit in MA story-wise.
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