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  #41  
Old February 8th, 2012, 01:40 AM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA, 8-16 players, [11 atm, open to 11pm PST or 16 players max

Lego, that's 18 per player, which is huge. We're generally looking at 10-12ish I think, which is small-medium.

@Parone: Looks like you'll be too slow on this one, but there will be other games.
@Nightfall: Mictlan it is
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  #42  
Old February 8th, 2012, 01:51 AM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]

I'd like to suggest the short list of:

Hellscape: 105 land + 15 sea (120, small-medium) (10 per person), sea is broken up
Shadowshore: 120 land + 13 sea (133, small-medium) (~11 per person), sea is around edges.

This is based on the 10 provinces per player "small game", and things without strong sea advantages.
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  #43  
Old February 8th, 2012, 02:25 AM

Nightfall Nightfall is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]

Quote:
Originally Posted by 3V4JKZ2 View Post
I'd like to suggest the short list of:

Hellscape: 105 land + 15 sea (120, small-medium) (10 per person), sea is broken up
Shadowshore: 120 land + 13 sea (133, small-medium) (~11 per person), sea is around edges.

This is based on the 10 provinces per player "small game", and things without strong sea advantages.
I like the look of Shadowshore, but it's maybe a tough map for Wendigo_Reloaded.

I think Primea is a good size too at 147+9 or 13 per person.

Last edited by Nightfall; February 8th, 2012 at 02:51 AM..
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  #44  
Old February 8th, 2012, 05:26 AM

Nightfall Nightfall is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]

If I may also make a small suggestion to make diplomacy a little more newbie friendly; All trades must be honoured.
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  #45  
Old February 8th, 2012, 05:42 AM

Executor Executor is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]

Primea and Map of Old Kings look nice to me.
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  #46  
Old February 8th, 2012, 05:48 AM

Korwin Korwin is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]

http://dom3.servegame.com/wiki/Primea

About Shadowshore, I disagree (I won on that map with R'leyh)
Yes, he may have a slight Dominion problem, but the up side is a huge mobility.

I vote Primea or Hellscape.
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  #47  
Old February 8th, 2012, 11:51 AM

legowarrior legowarrior is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]

I could do Primea
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  #48  
Old February 8th, 2012, 01:13 PM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]

We've got 5 support for Primea (including me), so that's sufficient. I'll be creating the game in about an hour, pretender submission today, turn one tomorrow, hopefully.

@Nightfall: I think all trades being honoured is a general rule of thumb. Vets, have you experienced a game where it was considered acceptable to not fulfill your end of a trade?
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  #49  
Old February 8th, 2012, 01:24 PM

legowarrior legowarrior is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]

What is the official game name going to be?
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  #50  
Old February 8th, 2012, 02:12 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]

Someone please post a small tutorial on how i can join the actual game. thanks.
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