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October 18th, 2013, 02:44 PM
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Sergeant
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Join Date: May 2007
Posts: 295
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Thanked 2 Times in 2 Posts
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Re: campaign scenario setup help
here you go what do you wanna do? use the same map for a counterattack? i crossed the northern bridge and am about to attack the middle bridge. as you see the ai has trouble with destroyed bridges.
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October 18th, 2013, 02:55 PM
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Sergeant
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Join Date: May 2007
Posts: 295
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Re: campaign scenario setup help
Even while they continued shelling the french couldnt mount another serious attack.
Kovac and the rest of his companies decided to cross the northern bridge encountring only a few stragglers on their way. damaged S-35s were standing along the roadside abadoned by their crew.
One of them had been taken out by french artillery. In the middle 2nd Kompanie also moved forward while the remaining three infantry guns shelled the immobilised s-35 that was bloking the bridge.
HQ would be quite pleased about the open bridges even if the state of the northern wood bridge was only so good because the 105 mm howitzer had failed its mission to destroy it.
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October 18th, 2013, 03:37 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 684
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: campaign scenario setup help
Well since you already crossed the river, there doesnt need to be a second scenario on the map. Instead here is the "grand finale" of the French campaign, after that we go to the next chapter. Personally I would prefer the Balkans over North Africa, since that allows for greater variety.
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October 18th, 2013, 04:05 PM
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Sergeant
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Join Date: May 2007
Posts: 295
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Re: campaign scenario setup help
sorry if i destroyed your plan there. Do you have some breefing for the next scenario? is it right after the last battle or in june? I was hoping for one or two battles in june attacking into the french heartland but if thats to boring to make for you ok we go directly to the balkans.
After that balkans greece crete then barbarossa then because it gets to cold in russia north africa and then italy? the rest i havent planned yet.
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October 22nd, 2013, 04:59 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 684
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: campaign scenario setup help
ah crap, the date was a mistake on my part. Well it is not so bad, I don't think the oob changes much in that time.
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October 23rd, 2013, 01:43 AM
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Sergeant
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Join Date: May 2007
Posts: 295
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Re: campaign scenario setup help
since we are selecting the units anyway it shouldnt be much of a problem. i checked it out an it is a bug from the program if you play britain against germany in august 1940 it jumps right to february 41 every time.
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October 23rd, 2013, 05:29 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 6,000
Thanks: 492
Thanked 1,934 Times in 1,259 Posts
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Re: campaign scenario setup help
Quote:
Originally Posted by valo2000
since we are selecting the units anyway it shouldnt be much of a problem. i checked it out an it is a bug from the program if you play britain against germany in august 1940 it jumps right to february 41 every time.
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Not a bug - since nothing happened (on land) in that month between the UK and Germany, the game automatically advances the clock until a suitable battle date (arrival of DAK).
Italy v Great Britain will generate Tug Argun at that date.
Andy
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October 23rd, 2013, 06:29 AM
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First Lieutenant
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Join Date: Aug 2008
Posts: 684
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Re: campaign scenario setup help
Ahh, so that's the reason. I left the player nation as Germany, because I was afraid it would cause a bug if we switched to Italy in the middle of the campaign. I didn't notice it switched to February automatically. In fact, isn't that a bit strange? Shouldnt I be able to set whatever date I want in the editor to do what ifs and stuff?
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October 23rd, 2013, 08:22 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 6,000
Thanks: 492
Thanked 1,934 Times in 1,259 Posts
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Re: campaign scenario setup help
Quote:
Originally Posted by Ts4EVER
Ahh, so that's the reason. I left the player nation as Germany, because I was afraid it would cause a bug if we switched to Italy in the middle of the campaign. I didn't notice it switched to February automatically. In fact, isn't that a bit strange? Shouldnt I be able to set whatever date I want in the editor to do what ifs and stuff?
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The game is set up to follow the historical WW2 timeline, otherwise it all goes to pot especially in campaigns. We would get end-user "bug" reports for UK v GE in that date if placed in say a generic "Northern Europe" location, and what happens in the months in between fall of Tunisia and Sicily?
So no, what-ifs aren't the focus of the game, though they can be worked around for individually hand-crafted scenarios (even if a Sealion (say) scenario has to have a false date). But there wont be a Sealion scenario presented in the LC - as it did not happen.
Andy
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October 23rd, 2013, 08:33 AM
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Sergeant
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Join Date: May 2007
Posts: 295
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Re: campaign scenario setup help
I am not on the LC anymore we are just stringing together scenarios in a campaign.
Also i just found out that there was a motorised company east afika fighting with the italians in somalia during that period.but that was only one company ok.
Also what about the SMG squad for panzergrenadier platoon leaders doesnt make sense at all does it? This makes you lead the attack with the platoon leaders in front.
Or is it this way because of historical accuracy?
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