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  #41  
Old October 25th, 2002, 05:11 PM
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Default Re: Proportions mod Version 2.5.1 available

Quote:
Originally posted by Mylon:
Thankfully the computer isn't smart enough to build more than 20 weapon platforms, but if they did... Ouch!
XiChung do. Almost impossible to take their HW. My races (pequen/nostrop/soulhunt..) are not very good in this regard. I'll have to work on constuction_vehicles file.
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  #42  
Old October 27th, 2002, 07:44 PM
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Default Re: Proportions mod Version 2.5.1 available

Quote:
Originally posted by PvK:
I wasn't planning to make a patch Version, because the Last time I tried, people had issues playing with each other on PBW, and I was never sure what exactly was causing the problem.

If there are people waiting and hoping, I guess I will...

Ah! Actually, I think I'll probably do one that just skips all of the older graphics files, since text data compresses well and is smaller anyway, this will probably make a pretty small file, and shouldn't have any problems with the gameplay data.

PvK
No Prob I went and D/L the full one have yet to play it (playing Derek's Mod right now) just as a FYI I do not play the basic game any longer there just is no Omph to it! ..
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  #43  
Old October 29th, 2002, 08:57 AM
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Default Re: Proportions mod Version 2.5.1 available

Quote:
Originally posted by Imperator Fyron:

...
No, it is first loaded, first hit. So if you don't move your units, the first built get hit first. Also, the first troops you load onto a transport are the ones that get dropped first, and so get hit first in ground combat.
That's only for ground combat with troops. For planetary bombardment, the order is based on structure per unit (weakest die first). See my post below.

PvK
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  #44  
Old October 29th, 2002, 09:40 AM
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Default Re: Proportions mod Version 2.5.1 available

Quote:
Originally posted by PvK:
quote:
Originally posted by Imperator Fyron:

...
No, it is first loaded, first hit. So if you don't move your units, the first built get hit first. Also, the first troops you load onto a transport are the ones that get dropped first, and so get hit first in ground combat.
That's only for ground combat with troops. For planetary bombardment, the order is based on structure per unit (weakest die first). See my post below.

PvK

Unfortunately, you are right. Has it always been like this, or was it changed in Gold?
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  #45  
Old October 30th, 2002, 05:58 PM
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Default Re: Proportions mod Version 2.5.1 available

It's been this way since 1.49, at least.
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  #46  
Old October 30th, 2002, 08:07 PM
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Default Re: Proportions mod Version 2.5.1 available

Damn. I have mislead so many people with that... oh well.
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