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October 25th, 2002, 05:11 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: Proportions mod Version 2.5.1 available
Quote:
Originally posted by Mylon:
Thankfully the computer isn't smart enough to build more than 20 weapon platforms, but if they did... Ouch!
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XiChung do. Almost impossible to take their HW. My races (pequen/nostrop/soulhunt..) are not very good in this regard. I'll have to work on constuction_vehicles file.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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October 27th, 2002, 07:44 PM
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Colonel
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Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
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Re: Proportions mod Version 2.5.1 available
Quote:
Originally posted by PvK:
I wasn't planning to make a patch Version, because the Last time I tried, people had issues playing with each other on PBW, and I was never sure what exactly was causing the problem.
If there are people waiting and hoping, I guess I will...
Ah! Actually, I think I'll probably do one that just skips all of the older graphics files, since text data compresses well and is smaller anyway, this will probably make a pretty small file, and shouldn't have any problems with the gameplay data.
PvK
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No Prob I went and D/L the full one have yet to play it (playing Derek's Mod right now) just as a FYI I do not play the basic game any longer there just is no Omph to it! .. 
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Kill em all let God sort em out
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October 29th, 2002, 08:57 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Proportions mod Version 2.5.1 available
Quote:
Originally posted by Imperator Fyron:
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No, it is first loaded, first hit. So if you don't move your units, the first built get hit first. Also, the first troops you load onto a transport are the ones that get dropped first, and so get hit first in ground combat.
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That's only for ground combat with troops. For planetary bombardment, the order is based on structure per unit (weakest die first). See my post below.
PvK
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October 29th, 2002, 09:40 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: Proportions mod Version 2.5.1 available
Quote:
Originally posted by PvK:
quote: Originally posted by Imperator Fyron:
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No, it is first loaded, first hit. So if you don't move your units, the first built get hit first. Also, the first troops you load onto a transport are the ones that get dropped first, and so get hit first in ground combat.
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That's only for ground combat with troops. For planetary bombardment, the order is based on structure per unit (weakest die first). See my post below.
PvK Unfortunately, you are right. Has it always been like this, or was it changed in Gold?
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October 30th, 2002, 05:58 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Thanked 33 Times in 31 Posts
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Re: Proportions mod Version 2.5.1 available
It's been this way since 1.49, at least.
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October 30th, 2002, 08:07 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: Proportions mod Version 2.5.1 available
Damn. I have mislead so many people with that... oh well.
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