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April 9th, 2003, 02:19 AM
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First Lieutenant
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Re: I Did It.
Quote:
Originally posted by Imperator Fyron:
If you instead hold your attacks until a lot of projects are ready to complete at once, then you can get a larger multiple of X (C*X) all at once, which will not be canceled that turn by Y
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But Y increases each turn by the same amount. If you take an extra 10 turns to launch your simultaneous attacks, then your opponent has an extra 10 turns of CI stored up.
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April 9th, 2003, 02:36 AM
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Shrapnel Fanatic
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Re: I Did It.
No, Y is constant. It is their production per turn, not their total storage. And, I quite cleary stated that their CI projects were nearly full. There would be no room for storing more. This is under the assumption that it is an intel war, and they are launching attacks on you too.
[ April 09, 2003, 01:37: Message edited by: Imperator Fyron ]
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April 9th, 2003, 02:40 AM
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National Security Advisor
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Re: I Did It.
And, I quite cleary stated that their CI projects were nearly full."
And I quite clearly provided a rebuttel to that. Care to explain why you think its wrong?
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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April 9th, 2003, 02:53 AM
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Sergeant
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Re: I Did It.
fyron, in your statement are you assuming that the ci project is near to completion and by the time the enemy's intel attack occurs the ci will have completed and thus they will be starting over on accumulating points. if this is the case then you are correct a massive attack will breach where several smaller ones will not. if both atk and ci projects start at the same time and would complete at the same time then it would not make any difference. in the 2nd case then phoenix-d is correct. if i figured out the intel project correctly from the intel ideas thread and also that x and y are the same amounts.
[ April 09, 2003, 01:59: Message edited by: desdinova ]
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April 9th, 2003, 06:14 AM
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Shrapnel Fanatic
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Re: I Did It.
Quote:
The Effect Amount line of the CI projects determines what the points stored in the project are multiplied by for their effectiveness. For default SE4, this is 1, 2 or 3, depending on level of project.
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Is there a way to effect this number? Say increase it or decrease depending upon what needs to be done to improve counter intel or create a specific facility that does nothing but generate Counter Intel?
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April 9th, 2003, 06:14 AM
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Re: I Did It.
And just a note. My God Fyron, you are a posting monster. How do you do it?
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 9th, 2003, 04:57 PM
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First Lieutenant
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Re: I Did It.
Quote:
Originally posted by Atrocities:
Is there a way to effect this number? Say increase it or decrease depending upon what needs to be done to improve counter intel
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Here are the lines you can affect in IntelProjects.txt.
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Cost := 500000
...
Effect Amount := 3
---
Cost is how much intel points you can effectively store per CI project. Effect Amount is the multiplier. (The above two lines are for CI3)
There is also this line in settings.txt:
Intelligence Defense Modifier Percent := 120
Which is essentially another multiplier for CI projects.
Quote:
or create a specific facility that does nothing but generate Counter Intel?
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Unfortunately, no. As a side note, that would also make for a cool research-based facility -- For example, Research Facilities that generate a goodly amount of research, but could only be used for a specific area. Could be general areas (eg, Weapons) or specific (eg Stellar Manipulation).
[ April 09, 2003, 16:01: Message edited by: spoon ]
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April 10th, 2003, 02:27 PM
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Captain
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Re: I Did It.
Quote:
Originally posted by Atrocities:
And just a note. My God Fyron, you are a posting monster. How do you do it?
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My theory is that Imperator Fyron isn't really just one person. Rather, it's an entire ARMY of people who all share that one identity. I think it's the only way to explain the high number of Posts. 
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April 10th, 2003, 08:13 PM
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Re: I Did It.
Quote:
Originally posted by raynor:
quote: Originally posted by Atrocities:
And just a note. My God Fyron, you are a posting monster. How do you do it?
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My theory is that Imperator Fyron isn't really just one person. Rather, it's an entire ARMY of people who all share that one identity. I think it's the only way to explain the high number of Posts. My theory is that Fyron has lots of answers and types fast, so he can get lots of Posts in a short amount of time. That, and he likes arguing with people, so that is a big post-padder. 
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April 11th, 2003, 01:28 AM
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Lieutenant Colonel
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Re: I Did It.
Quote:
That, and he likes arguing with people, so that is a big post-padder.
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Does not. 
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