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August 29th, 2005, 12:53 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
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Re: Morale problems
Turn up.
Upon seeing the next turn, I'm ready to surrender. I don't want to give up if either Boron or Pasha want to keep fighting, though.
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August 29th, 2005, 01:51 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
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Re: Morale problems
Cunknown,
What was Jurri using that got you so blue? Big globs of Sc's? Mages? Or did you find it too difficult to opperate effectively beneath the sea against an underwater nation?
-yc
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August 29th, 2005, 04:29 PM
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Captain
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Join Date: May 2004
Posts: 947
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Re: Morale problems
Jurri is attacking me all over with SCs, one in each province he's taking. Anything that's unforted is his, basically. Also, he is summoning massive numbers of angels, at least 1 group a turn, and they're slaughtering my tartarians, devils, etc.
At the moment, Jurri has easily twice my number of provinces (half the world, roughly), he has an obscene gem income, he's not hampered by the Astral Corruption like I thought he would be (whereas I am getting killed by it), he can't beat my armies, although he simply doesn't have to--he just avoids them and takes everything else in the world.
Going underwater isn't that difficult, I'm making progress there. But it's just the sheer # of provinces and commanders I'm losing every turn that has me down. If I have a chance, I have to be -gaining- ground at this stage of the game, not losing it. It's only going to get worse as my gem income (and gold income) decreases while his increases.
Basically, I can see that I have no chance, and I don't want to play out the 30 turns of pain just to watch my empire fall apart.
Now, if the world was united against Jurri, that's a different story, and we might indeed have a chance. I'm putting in my vote to quit, I just want to see how the others (Boron and Pasha) are feeling about our chances against Jurri (if we work together).
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August 29th, 2005, 04:38 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
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Re: Morale problems
Well my empire is weak. I also vote for ending the game.
From what i can see i would also say Jurri has won.
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August 29th, 2005, 05:04 PM
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Captain
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Join Date: May 2004
Posts: 860
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Re: Morale problems
Hmm, I'm starting to believe that I may have overestimated Chris's strength, seeing how down he is. And indeed, the reason I stopped beating Boron down was because Astral Corruption is actually beneficial for me, since it should be a huge pain for Ulm and a non-issue for me.
I'm cool with continuing or ending this now; I do enjoy the logistical level of crushing Chris, but the largish amount of micro is annoying. I think I have counters figured out for the Ulm armies that I have seen, but I can't be certain if they work or not. (I'll tell you once we stop - or show you if we don't ) I'm guessing you're overestimating my gem income (as you have done for the last 50 turns ), but I do have something of a stockpile prepared in case you got my Nexus down somehow.
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August 29th, 2005, 05:58 PM
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Captain
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Join Date: May 2004
Posts: 947
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Re: Morale problems
Well, I am strong, there's no question. But I'm pretty sure I didn't overestimate your gem income, Jurri--if you've got a 50-100 pearl income a turn, that's way more than I'm making. I bet you're making over 100 pearls a turn, but even 75 would be massive compared to what I'm pulling in these days.
You see, you took down my Deep Blood Well, first of all (I put over 200 gems in that thing! I'm not sure if I even broke even on it.) And you (and the horrors) are killing my commanders who have my clams and bloodstones--so, my gem income has gone down sharply since I started war with Jurri. I bet I'm not even at a 1/4 of what Jurri is making, probably more like an 1/8th.
My SC production is down to about 0 right now, maybe 1 every 3-4 turns, and I lose more than that. My armies are powerful, but will be whittled down over time, and are basically useless anyway, since Jurri can just go behind them with SCs and take the provinces left in their wake. I can't stop his SCs with anything I have besides my armies, and he'll just never attack them.
I'm making a Soul Contract a turn, and that's great and all, but the devils it produces are worthless at this stage in the game--any one of Jurri's golem SCs can beat an infinite number of them with 0 chance of dying. And the golems teleport, meaning I can't ever get away from them. So that means if I want to use my devils, they'd have to be part of an army, making them worthless, since armies are worthless.
I've got a great Abomination SC with 2 levels of earth magic. It would be a terror until it gets soul slayed, which will happen fairly soon after its first battle, I'd imagine.
I thought that Boron's Astral Corruption would greatly help me out, since I already had the armies I needed, and Jurri only had the gem income at that point, and would have to summon his army. But, with the 'Returning' spell, Jurri is basically immune to Astral Corruption. It's killed my god, I lose items, I lose commanders, I lost a ring of sorcery, etc. One of my biggest strengths--Earth Attack--is not worth much at all because of Astral Corruption, but mostly Returning.
Anyway, enough whining! I'll get you next time, Jurri!
That is, unless Pasha wants to change his mind and attack Jurri full force? Pasha gets to decide if the game continues or not. If he wishes to give the game to Jurri, he has that right also.
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August 29th, 2005, 07:57 PM
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Captain
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Join Date: May 2004
Posts: 860
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Re: Morale problems
Why don't you have your gem-producers on scouts? That way the horrors won't get 'em, and neither will assassins.
Your estimation of my gem income is pretty close. Much better than what Boron figured some time ago I do make a lot of clams each turn, so it's on the rise.
So does the abomination have any magics when you GOR it? Or do you need to empower it to get any magic at all for one? I never did GOR one... Come to think of it, I've never even made one.
Returning is a great spell; one of the reasons why high-astral nations are so great in the endgame. I hate putting the gems on the mages every fricken turn, though. Hadn't you seen enough of my mages escape from the elementals or what made you make Boron put the Corruption up? (Or did he just wing it? )
I need to think up something real special for the next game, seeing how many players there are gunning for me!
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August 29th, 2005, 09:31 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
Thanks: 15
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Re: Morale problems
Cunknown,
You have very bad parenting skills. Don't pressure poor defenseless Pasha with harsh consequences by saying that 'He's giving the game to Jurri'. That's like saying Canada should have attacked the U.S.A. in World War 2. The People of Pash are probably happier beside the benevolent over-rule of Jurri.
-yc
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August 29th, 2005, 10:13 PM
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Sergeant
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Join Date: Nov 2003
Posts: 356
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Quantum\'s modified Zen mod collection
"My armies are powerful, but will be whittled down over time, and are basically useless anyway, since Jurri can just go behind them with SCs and take the provinces left in their wake."
I just found out (rather late in the game, I think) that Quantum has taken over Zen's mod and has packaged all of them together. I think Quantum undid the big nerf to the Life Draining weapons and just made them No Strength. But the Blood Thorn is no longer as potent, so if that's what the made the Golems strong, that solves that problem. Gem producing items also have higher requirements, which I think is a big plus.
Anyway, take a look at the packaged mod available in the mod forum. I think there might still be a few minor bugs, but I'm up for something new.
Does anyone have any experience with it?
Oh, and Chris wipes the floor with me but is in turn beaten by Jurri? Man, I have a long way to go
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August 29th, 2005, 10:33 PM
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Captain
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Join Date: May 2004
Posts: 947
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Re: Quantum\'s modified Zen mod collection
"So does the abomination have any magics when you GOR it? Or do you need to empower it to get any magic at all for one? I never did GOR one... Come to think of it, I've never even made one."
I empowered it twice. I had nothing else to do with my earth gems once Astral Corruption went up.
"Hadn't you seen enough of my mages escape from the elementals or what made you make Boron put the Corruption up? (Or did he just wing it? )"
I didn't realize exactly what the effect of Astral Corruption was (never having seen it in play before), and didn't think about it too hard. Boron said he thought it was a good idea, and I agreed, not realizing Returning would save you from them.
"That's like saying Canada should have attacked the U.S.A. in World War 2"
What? That's rediculous.. I don't think you realize how much of a difference Pasha could have made. He could still change his mind, and I think he'd give someone else a chance to win this one still. And hey, you're not even in this one, YC!
"Don't pressure poor defenseless Pasha with harsh consequences"
And, I'm not pressuring him at all. I'm wondering if he really intended for Jurri to win, or if he was biding his time to build up and attack Jurri. I guess I'm letting him know that his time for biding (if that's what he was doing) is over, and he needs to switch sides now if he was ever intending on doing so.
Jeffr: I might use Quantum's mod, I suppose. The game definitely needs some sort of item mod, but I wouldn't want to use Zen's. I was thinking of making my own (by modifying Zen's), too. But I guess Quantum did it for me!
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