.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

Reply
 
Thread Tools Display Modes
  #51  
Old December 16th, 2004, 02:52 PM

KroolDeath KroolDeath is offline
Corporal
 
Join Date: Jul 2004
Location: Missouri, USA
Posts: 162
Thanks: 0
Thanked 0 Times in 0 Posts
KroolDeath is on a distinguished road
Default Re: Invisible Swarm part 2

Guys, see my ingame message. I thought we were using Zen's mod (I had seen it discussed earlier). However, after checking my god, he has been stripped of everything.

I am requesting the game is stopped so I can upload a new pretender and a restart, if possible, otherwise I will have to go AI.

Krool
Machaka
Reply With Quote
  #52  
Old December 16th, 2004, 03:19 PM

CUnknown CUnknown is offline
Captain
 
Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
CUnknown is on a distinguished road
Default Re: Invisible Swarm part 2

Sure we can restart, that will give Legacyspy a chance to log on as well.

Although you should be punished for not being able to read, KroolDeath! Hehe, just kidding.

I think I am going to change independents to strength 3 unless anyone objects? If anyone objects, they will be strength 5 like I said before. I think strength 3 will be better to really get combat started in early game before all the doom horrors come out. This will have the effect of making clam hoarding, SC gods, soul contracts, etc. less useful while also making national troops more valuable, in fact necessary.
Reply With Quote
  #53  
Old December 16th, 2004, 03:44 PM

YellowCactus YellowCactus is offline
First Lieutenant
 
Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
Thanks: 15
Thanked 6 Times in 5 Posts
YellowCactus is on a distinguished road
Default Re: Invisible Swarm part 2

KroolDeath,
We all know your people worship a false-god. Still, I can't believe you'd go AI on turn one simply because your pretender is powerless.....have some backbone man!
-Yc
Reply With Quote
  #54  
Old December 16th, 2004, 03:58 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Invisible Swarm part 2


CUnknown : Did you save all the original ".2h" files before starting the game? Otherwise, everyone needs to upload their pretenders again, since the ones containing the pretender are gone. Also, you might want to change the game name and thus directory, just to prevent problems that people might otherwise have.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #55  
Old December 16th, 2004, 03:58 PM
anatoli11's Avatar

anatoli11 anatoli11 is offline
Corporal
 
Join Date: Jan 2004
Location: Canada
Posts: 104
Thanks: 0
Thanked 0 Times in 0 Posts
anatoli11 is on a distinguished road
Default Re: Invisible Swarm part 2

My start ptovince is the "Gulf of Gabes", province 9, which on the map should be a water province, but is listed as "plains" in the province description. Is this correct?
Reply With Quote
  #56  
Old December 16th, 2004, 05:31 PM

Legacyspy
Guest
 
Posts: n/a
Default Re: Invisible Swarm part 2

Theres a new patch and I have some questions, can I update to the new patch yet still play in this game?
Reply With Quote
  #57  
Old December 16th, 2004, 06:00 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Invisible Swarm part 2


If you update go to the new patch, you should first save a copy of the original executable, copying it to a name like dom214.exe. Then you need to run the proper executable for each game, since at a minimum you're very likely to see "hallucinatory" battle results with a different Version.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #58  
Old December 16th, 2004, 06:03 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Invisible Swarm part 2

Quote:
anatoli11 said:
My start ptovince is the "Gulf of Gabes", province 9, which on the map should be a water province, but is listed as "plains" in the province description. Is this correct?
Looks like CUnknown either doesn't have Version 2.0 of the text ".map" file, or editted it - using Zen's Europe 2.0 that province is Sea, but in our game it's definately plains.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #59  
Old December 16th, 2004, 06:07 PM

Legacyspy
Guest
 
Posts: n/a
Default Re: Invisible Swarm part 2

I have a problem with zens europe, tis a rar file, but I have mac so I cant use stuffit to open the rar and get at the map. I would greatly apreciate it if it was some how zipped and put some where I could download it.
Reply With Quote
  #60  
Old December 16th, 2004, 06:16 PM

KroolDeath KroolDeath is offline
Corporal
 
Join Date: Jul 2004
Location: Missouri, USA
Posts: 162
Thanks: 0
Thanked 0 Times in 0 Posts
KroolDeath is on a distinguished road
Default Re: Invisible Swarm part 2

Quote:
KroolDeath,
We all know your people worship a false-god. Still, I can't believe you'd go AI on turn one simply because your pretender is powerless.....have some backbone man!
-Yc
YThat is funny! You know, I would go for it as is except the only thing I had left was the icon indicating I was a Pretender. Everything, and I mean everything else was gone from magic to abilities!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:19 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.