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April 29th, 2005, 12:29 PM
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Corporal
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Join Date: Mar 2005
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Re: Realtime or turnbased tactical combat?
Quote:
Instar said:
Quote:
Kid said:
I will be willing to try the Demo. After all Bauler's (Spelling?)Gate, had a semi-realtime and it was a great game.
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Baldur's Gate is perhaps one of the greatest games of all time.
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<Jaw drops>
He was talking about BG? *The* greatest CRPG I've seen yet?! The one that -- if it were not for Final Fantasy -- would be *the* greatest RPG ever? (BG2, right? Not 1?)
__________________
There are 10 types of people in the world:
Those who understand binary, and those who don't.
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May 3rd, 2005, 01:45 PM
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Brigadier General
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Join Date: Jun 2002
Location: Kleigat Pampercity
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Re: Realtime or turnbased tactical combat?
Dear KlausD,
Please take heed the words of the people with very high post counts. They know what they're talking about.
You've been registered since late 2001, so you should well know who you're talking to. Imperator Fyron, Mephisto and Suicide Junky are moderators of this great forum. It's not they're saints or something, but they do have lots and lots of experience and knowledge. Almost everything they say is worthwhile. They're not going to give you bad info. Just wait untill the demo arrives and then start screaming.
Untill then this discussion is over in my opinion (like in almost everyones opinion). This subject has been beaten to death too many times.
Now be on your merry way please.
I hope I didn't sound too harsh.
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2
Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
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May 3rd, 2005, 03:35 PM
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National Security Advisor
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Re: Realtime or turnbased tactical combat?
Quote:
Timstone said:
Dear KlausD,
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Was it really needed to restart a several day old discussion just to post that? Intended or not its sort of insulting.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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May 4th, 2005, 02:38 AM
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Shrapnel Fanatic
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Re: Realtime or turnbased tactical combat?
I concur. Let it rest in peace at least until the demo is out...
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May 4th, 2005, 12:01 PM
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Corporal
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Join Date: Mar 2005
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Re: Realtime or turnbased tactical combat?
RIP:
Rest in Pieces
__________________
There are 10 types of people in the world:
Those who understand binary, and those who don't.
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May 4th, 2005, 02:49 PM
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Brigadier General
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Join Date: Jun 2002
Location: Kleigat Pampercity
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Re: Realtime or turnbased tactical combat?
Woops, my mistake. Sorry. What's the punishment?
I didn't take note of the dates.
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2
Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
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May 5th, 2005, 09:23 AM
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Major General
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Join Date: Jan 2005
Location: In your mind.
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Re: Realtime or turnbased tactical combat?
Quote:
Hiruu said:
Also, Please don't mention the Space Empire in the same breathe with MOOIII, as that game was complete garbage!
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Space Empires is so much better than MOOIII.
There. In one breath.
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
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May 6th, 2005, 01:14 AM
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Major
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Join Date: Aug 2000
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Re: Realtime or turnbased tactical combat?
Quote:
Ron_Lugge said:
Quote:
Instar said:
Quote:
Kid said:
I will be willing to try the Demo. After all Bauler's (Spelling?)Gate, had a semi-realtime and it was a great game.
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Baldur's Gate is perhaps one of the greatest games of all time.
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<Jaw drops>
He was talking about BG? *The* greatest CRPG I've seen yet?! The one that -- if it were not for Final Fantasy -- would be *the* greatest RPG ever? (BG2, right? Not 1?)
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I haven't done all of BG1, but BG2 is perhaps one of the top 25 games of all time. Depends on which FF you're talking about.
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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May 6th, 2005, 09:00 PM
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General
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Re: Realtime or turnbased tactical combat?
Quote:
Timstone said:
Woops, my mistake. Sorry. What's the punishment?
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Dismemberment!!!
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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May 7th, 2005, 05:41 PM
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Corporal
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Join Date: Dec 2003
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Re: Realtime or turnbased tactical combat?
Homeworld!
Was just playing that ealier today actually.
Any way Malfador can buy the rights to that came and simply cut and paste its game engine in as SEVI's tactical combat component? Obvioulsy they would mod out the construction/resourse collection part. That would be so sweet.
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