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				December 8th, 2006, 02:00 AM
			
			
			
		  
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				Brigadier General 
				
				
				
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				Re: Modding challenge Part 2!
			 
             
			
		
		
		
		
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				Spectarofdeath said: 
I think what he's trying to do would be to make a weapon be able get a lucky shot through a weak point resulting in the destruction of a entire ship  Hood vs Bismark type shot....if I'm following it correctly....where a ship takes a shot and hits a specific comp and then the dmg is multiplied by how much the comp (antimatter) is holding.....I think....  
			
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 Give the man a cookie! Sorry but we don't smoke here.    
		
	
		
		
		
		
		
		
			
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				December 8th, 2006, 02:01 AM
			
			
			
		  
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				Re: Modding challenge Part 2!
			 
             
			
		
		
		
		Ok, that you're not going to be able to pull off. I think. 
		
	
		
		
		
		
		
		
			
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				December 8th, 2006, 02:09 AM
			
			
			
		  
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				Re: Modding challenge Part 2!
			 
             
			
		
		
		
		
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				Phoenix-D said: 
Ok, that you're not going to be able to pull off. I think.  
			
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 You’re not my hero for the rest of the day!   
Seriously I didn’t think it was going to work. I wanted to ask because, like the challenge that started this thread, I always want to over think the problem.  
		
	
		
		
		
		
		
		
			
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				December 8th, 2006, 02:50 AM
			
			
			
		  
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				Re: Modding challenge Part 2!
			 
             
			
		
		
		
		Is there a way to change the weapon delivery type? Using the “Missile” example from before say change from “Missile” to “Elissim”? 
		
	
		
		
		
		
		
		
			
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				December 8th, 2006, 02:55 AM
			
			
			
		  
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				Re: Modding challenge Part 2!
			 
             
			
		
		
		
		
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				December 8th, 2006, 03:12 AM
			
			
			
		  
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				Re: Modding challenge Part 2!
			 
             
			
		
		
		
		Delivery types? Yes it will. Just change it to whatever you want. 
		
	
		
		
		
		
		
		
			
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				December 8th, 2006, 03:17 AM
			
			
			
		  
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				Re: Modding challenge Part 2!
			 
             
			
		
		
		
		The “Weapon Delivery Type” in components can be set to what ever you wanted and then used for other things. Read a few posts where I talked about the overload dampener? That was done using a custom Weapon Delivery Type. I see a way to change damage type but not weapon delivery type. 
		
	
		
		
		
		
		
		
			
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				December 8th, 2006, 03:19 AM
			
			
			
		  
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				Re: Modding challenge Part 2!
			 
             
			
		
		
		
		"The “Weapon Delivery Type” in components can be set to what ever you wanted and then used for other things." 
 
" I see a way to change damage type but not weapon delivery type. " 
 
One of these things is not like the other! 
 
You realize the only use of Weapon Delivery Type is for that other ability, right? It doesn't do anything otherwise. 
		
	
		
		
		
		
		
		
			
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				December 8th, 2006, 03:27 AM
			
			
			
		  
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				Re: Modding challenge Part 2!
			 
             
			
		
		
		
		Right I know. I want to change the “Weapon Delivery Type” (i.e. my missile, energy beam, laser beam, ADM). I do not want to change the “Weapon Type” (i.e. seeking, point-defense, direct fire). The only thing I can find is for adding or removing a damage type. I can’t find anything that will allow the change of a Weapon Delivery Type from one thing to another. I want to build a mount with that as one ability. 
		
	
		
		
		
		
		
		
			
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				December 8th, 2006, 03:30 AM
			
			
			
		  
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				Re: Modding challenge Part 2!
			 
             
			
		
		
		
		Oh, you want to do it would a -mount-. No, as far as I know that can only be changed directly in the components file. 
		
	
		
		
		
		
		
		
			
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