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January 4th, 2007, 01:19 AM
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Second Lieutenant
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Join Date: Aug 2003
Posts: 412
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Re: PBW supports v1.20
I emailed a few of the turns to Aaron
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January 5th, 2007, 06:11 PM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
Posts: 776
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Re: PBW supports v1.20
Geo, did you install the ngrath shipset on pbw at all?
if not I'm prety sure that's what has been causeing it not to work during combat.
I've noticed that when PBW prosesses the turn I don't get any of the news log pictures for any of the Ngrath shipsets (new ship constructed, new shipsize availible etc. etc.
however, when parabolize prossesses the turn, these pictures DO show up.
I think the game is dead now for some unknown other reason we can't get it to prosess online or off. but I'd like to confirm this picture thing before I alert Aaron to the problem.
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
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January 5th, 2007, 07:02 PM
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Second Lieutenant
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Join Date: Aug 2003
Posts: 412
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Re: PBW supports v1.20
update: eorg looked for the shipset, didn't find it and installed it.
I sent the current turn to Aaron.
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January 5th, 2007, 10:21 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
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Re: PBW supports v1.20
I installed the Ngarth on version 1.17. That issue was supposed to be fixed for 1.20 so I didn't have it on there for that version. Apparently the issue was fixed for loading the game but not for combat.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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January 5th, 2007, 11:16 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
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Re: PBW supports v1.20
Well, the bad news is loading the NGarth on PBW for 1.20 doesn't seem to have helped. The turn is still hanging. I also can't get it to run offline. It appears Parabolize has been able to succesfully, I'm not sure what he's doing different than me. (EDIT: Oh, I missed your post about not being able to run the current turn either.)
The good news is we have a new beta patch, and this turn runs fine on it. So when the next public patch is released we should be working better.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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January 6th, 2007, 02:00 AM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
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Re: PBW supports v1.20
Quote:
geoschmo said:
...we have a new beta patch...
Geoschmo
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Would you be so kind as to post the history.txt for this beta patch?
__________________
Slick.
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January 7th, 2007, 11:27 PM
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Captain
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Join Date: Oct 2001
Location: Australia
Posts: 809
Thanks: 0
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Re: PBW supports v1.20
I have been unable to connect to the PBW server for the last couple of hours. Is anyone else having trouble?
Thanks.
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January 8th, 2007, 09:05 AM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
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Re: PBW supports v1.20
Seems to be ok this morning.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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January 8th, 2007, 12:49 PM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: PBW supports v1.20
it was down all day, eorg kicked it. a couple of hours ago.
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
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January 11th, 2007, 06:37 PM
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Captain
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Join Date: Oct 2001
Location: Australia
Posts: 809
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: PBW supports v1.20
Same problem today.
"I have been unable to connect to the PBW server for the last couple of hours. Is anyone else having trouble?
Thanks. "
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