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February 12th, 2007, 12:19 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Radiance – Random Nations, Middle Era (Started
Quote:
Reverend Zombie said:
Is the server down?
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Hmm... after Hadrian took his turn the game decided to shut down rather than process. Just turned it on and it seems to be up and working. Hope this is a one time thing.
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February 12th, 2007, 12:59 AM
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Sergeant
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Join Date: Jan 2007
Posts: 386
Thanks: 24
Thanked 5 Times in 5 Posts
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Re: Radiance – Random Nations, Middle Era (Started
lol Yes Johnarryn, I SUPPOSE it would be in keeping with the game fiction to make them herbivores. But not as interesting to me.
I mean, wouldn't you feel better attacking me if you thought the C'tissians were violent meat eaters who would gladly eat the people in your lands if given the chance?
But yes, you got me. If it makes you feel better, I'll make them omnivores. A fair compromise.
Extra bonus points if anyone recognizes the name of my pretender.
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February 12th, 2007, 01:21 AM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Radiance – Random Nations, Middle Era (Started
I bet the scare-crazy people in Boston can recognize it
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February 12th, 2007, 02:23 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Radiance – Random Nations, Middle Era (Signup)
Quote:
FrankTrollman said:
It appears that Abyssia made a gamble and lost.
The children of the Yazad contemplate those who put their fate in luck rather than in the frozen permanence of foresight and planning. We don't hold with such guess-work.
We are the children of Mahraspand.
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His capital might have just took an evil random event actually... his income went to hell.
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February 12th, 2007, 03:00 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Status Page!
Radiance Status Page
Scripts courtesy of LCH who is playing in my Eventide game. This is new and improved. If anyone notices any problems with it - please let me know.
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February 12th, 2007, 11:26 AM
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Second Lieutenant
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Join Date: Jan 2007
Location: Ohio
Posts: 527
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Status Page!
wow that's great. now i don't have to connect to see who and how much time is left.
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February 12th, 2007, 11:49 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
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Re: Status Page!
Indeed, the status page is very nice, thanks!
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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February 13th, 2007, 01:48 AM
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Private
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Join Date: Jan 2007
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Status Page!
Hey, it does not bode well for our diplomatic relations if you guys keep outbidding me on mercenaries. Seriously.
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February 13th, 2007, 02:10 AM
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Sergeant
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Join Date: Jan 2007
Posts: 386
Thanks: 24
Thanked 5 Times in 5 Posts
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Re: Status Page!
Lovin the status page. LCH knows his stuff.
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"Let the gods feed them honey. They are dead."
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February 13th, 2007, 10:02 AM
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Sergeant
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Join Date: Oct 2006
Posts: 290
Thanks: 4
Thanked 0 Times in 0 Posts
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Re: Status Page!
Why the host time is 48hrs? It was supposed to be 24 for the first 12 turns... Turns dont take too much time at the moment - I think when somebody wants to play he will find those 89 sec per 24 hours to make his turn, won't he...?
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