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July 1st, 2007, 11:40 AM
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Corporal
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Join Date: Oct 2006
Posts: 167
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: SmokyBat - Newbie game - Space for one more
Sent.
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July 1st, 2007, 05:57 PM
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Corporal
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Join Date: May 2007
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: SmokyBat - Newbie game - Space for one more
Uploaded.
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July 1st, 2007, 06:37 PM
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Corporal
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Join Date: Dec 2000
Location: Minnesota
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: SmokyBat - Newbie game - Space for one more
Still time to get in on the game?
I noticed Machaka wasn't taken (or sent in at least)...
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July 1st, 2007, 06:51 PM
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Private
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Join Date: Jun 2007
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: SmokyBat - Newbie game - Space for one more
Sent (no confirmation message returned, so if you didn't get it...
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July 1st, 2007, 07:16 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: SmokyBat - Newbie game - Space for one more
Hi PurpleRhino,
Sorry, just reached 14 players, which I think is as many as can really fit on Cradle of Dominion. I will start up a new newbie game in a week or so though - it'll be early age next time I think. You'd be very welcome to join that.
Chantillary - your e-mail killed the server! Um, I have no idea how. The 'MIME' module I'm using just said 'Don't know how to decode x-uuencode', which unfortunately means nothing to me. Um, do you have another e-mail address you can use? Anyway, I can add your pretender manually, and I'll start the game shortly.
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July 1st, 2007, 07:43 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: SmokyBat - Newbie game - Space for one more
Thanks lch, that's a really useful starter.
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July 1st, 2007, 07:58 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: SmokyBat - Newbie game - Space for one more
Okay guys, the game is starting!
The first turn has 48 hours on the timer, in case there are any problems. Subsequent turns will have 24 hours, i.e. the game will host 24 hours after the last hosting, or when all 14 turns are in, whichever is sooner.
Good luck! Let me know if there are any problems.
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July 1st, 2007, 08:07 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: SmokyBat - Newbie game - Space for one more
Ooh whoops, problem!
It looks like Atlantis and R'lyeh must have designed their pretenders while using a mod that affects pretender costs - almost certainly the Conceptual Balance mod (or alternatively the Mythology mod).
So everyone please ignore this turn since we will do a restart, and Atlantis and R'lyeh please send in new pretenders, making sure all mods are off (technically you should have the same mods on as the game you're joining, so worthy heroes should be on, but it doesn't affect pretenders so doesn't matter).
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July 1st, 2007, 08:14 PM
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Corporal
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Join Date: Nov 2006
Location: Boston The Athens of America
Posts: 143
Thanks: 7
Thanked 10 Times in 1 Post
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Re: SmokyBat - Newbie game - Space for one more
I currently have Worthy Heroes 1.7b and Blessing Hotfix enabled. That is it. I will turn them off and resubmit my pretender.
R'lyeh
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