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  #51  
Old March 2nd, 2009, 03:19 AM
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Default Re: Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game

48 hours is fine, though I've enjoyed the fast pace a lot
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  #52  
Old March 13th, 2009, 03:41 AM

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Default Re: Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game

Can I request a 24 hour extension for this turn? I'm going to have a busy weekend
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  #53  
Old March 14th, 2009, 12:15 PM
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Default Re: Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game

Ossa, I hope you will give LoloMo the time he requested.
It's not that much of a delay and we've had a good pace.
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  #54  
Old March 14th, 2009, 01:45 PM

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Default Re: Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game

Set
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  #55  
Old March 14th, 2009, 01:55 PM
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Default Re: Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game

Thanks.
The war between Hinom and Lanka goes into deciding phase. Would be a shame to take advantage of a stale turn.
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  #56  
Old March 15th, 2009, 11:17 PM

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Default Re: Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game

Thanks, we're nearing the deciding battles indeed!
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  #57  
Old April 22nd, 2009, 07:26 PM

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Default Re: Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game

Hellheim this turn opened their attacks on Hinnom with an opening blitz taking 7 provinces. I expect them to take 10 more provinces in the next two turns, and build a fort in each one of them. Hellheim is twice the size of the second biggest nation Vanheim, and have a fort in every single province they own that our scouts can see. They also have the forge up for dozens of turns already. Hinnom have been fighting Lanka for years and war against them is not expected to be resolved anytime soon, although I'm agreeable to a ceasefire with current borders.

Since no one is willing to fight Hellheim, I move to declare Hellheim the winner.
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  #58  
Old April 23rd, 2009, 11:39 AM
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Default Re: Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game

There is no such word as 'ceasefire' in Lankan language.
We will die fighting and we will do it soon. Both Hinom and Sauromatia increased the pressure and our fall is only a matter of time.
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  #59  
Old May 25th, 2009, 05:47 AM
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Default Re: Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game

My might cannot be matched. Submit or die, foolish hunams.

I have approximately 10000 gems in store, endless supply of clams and stones and I gather over one thousand blood slaves each turn. I have a blood bonus site, which has allowed me to mass vampires and vampire lords who will be undefeatable with my blood sacrifice padded dominion. I have also fortificated every single province I have, making raiding even more difficult.

I have had the forge of the ancients, mother oak and the well of misery since the early game. I have found a construction bonus site. Needless to say, my tartarian supercombatant force is without par.

I also have an alteration bonus site. I have been wishing for additional gems for quite some time. My gem supply is infinite.


Could we please end this game?
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  #60  
Old May 25th, 2009, 03:16 PM

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Default Re: Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game

Well... ok. Your arguments sound convincing enough for me

I'll open the next round soon - I enjoyed this game settings enourmesly.
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