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March 15th, 2005, 03:42 PM
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Captain
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Join Date: Jun 2002
Location: Texas, yall
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Re: w00t Beta Testing w00t
I learned with HOI 2 that I just don't have the time to beta test.
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March 15th, 2005, 05:13 PM
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General
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Join Date: Jul 2001
Location: Canada
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Re: w00t Beta Testing w00t
i applied... did not make it in the last two times... so no worries... if i don't make it this time then i will await the game and play it then and complain that the beta testers where on crack... await gold release to fix problems
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RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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March 15th, 2005, 05:26 PM
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Sergeant
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Join Date: Sep 2001
Location: Oklahoma, USA
Posts: 216
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Re: w00t Beta Testing w00t
Quote:
Slick said:
LOL! Sorry, I couldn't resist.
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Ah! Now you see why I needed to triple check the form. I'm terrible at this English stuff.
--
TAZ
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March 15th, 2005, 05:50 PM
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Sergeant
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Join Date: Sep 2004
Location: Belgium
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Re: w00t Beta Testing w00t
I hope everyone here knows what it is to beta test, it's not "play the game before it get released"-stuff eh, it's mainly an exercise in frustration, but maybe i'm biased because I always have to beta-test and debug at the same time. maybe the debugging is the more agrevating point, maybe not.
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March 15th, 2005, 06:15 PM
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Major General
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Join Date: Nov 2004
Location: Floating in space.
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Re: w00t Beta Testing w00t
Beta-testing is where you get to participate in making the game. Your ideas usually get placed in the game
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March 15th, 2005, 06:32 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: w00t Beta Testing w00t
Also a beta test is not suppose to be a nit pick free for all. The developer is looking for feed back yes, but not out right negative critisim of their products. The most likely need and want all feed back that a beta test has, but that does not mean that they want to a steady diet of "This sucks" "That sucks," etc. If something sucks, be detailed and explain why it sucks and be specific about what it is you would like to see done to improve it.
Bug reports are the most helpful thing to a developer, or so I would think. So reporting those, along with detailed information about how you came acrossed it would be the most advantagious thing to do. (Or so it is my opinion.)
I have seen so many beta tests go south because people post about how bad the beta is when they fail to understand that it is a BETA and not the finished product.
Case in point Tribes Vengence. Although the big issue there was the cheating on the MP games, ignored by VUG, the beta degenerated into a negative posting fest of epic proportions. It got so bad they closed the forum. The game was not bad, it just was not good.
Space Empires players are far more decidely professional than the twitch monekies that participated in the T:V beta so my confidence is high that Aaron will be getting the best beta testers in the world.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 15th, 2005, 06:35 PM
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Major
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Join Date: Aug 2000
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Re: w00t Beta Testing w00t
The trick is GOOD bug reports. Details people, details!
Debugging is fun, if you ask me... then again, I'm insane.
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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March 15th, 2005, 06:41 PM
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Sergeant
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Join Date: Jan 2005
Location: Los Angeles, California
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Re: w00t Beta Testing w00t
I beta'd on Ultima Online. Now THAT was a headache. There were so many awesome features that I thought would make it into the final edit, like Necromancy and the like, but I guess they just couldn't work out the kinks at the time, and EA said hurry up. So come launch day I play the game and was annoyed because I was such an advocate for so many of the features that got tossed.
Reporting the bugs was insane. Simple insane. Like, put me in a rubber room I don't want to talk about walking through walls or Corp Por backlashing ever again... oh my GOD!
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Rudy Huxtable
Cosby Kid and Proprietor
The Won-Ton Violence Take-Out Hut
Eagles may soar, but weasels don't get sucked into jet intakes.
A Se+ GdY $ Fr! C+ Csc Sf Ai AuO M+ Mp* S Ss- RNSDH Pw- Fq Nd- RP+ G+++ Mm+ Bb++
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March 15th, 2005, 10:36 PM
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General
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Join Date: Sep 2003
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Re: w00t Beta Testing w00t
David, do you think I could re-send my revised application, including the features you mentioned above (info about me, why I have so much time to test, details of modding & shipset experience, etc.) ??? Would that get me disqualified, or would it simply replace my old application
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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March 16th, 2005, 12:50 AM
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Captain
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Join Date: May 2000
Location: Tampa, FL USA
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Re: SEV Betatest...
Fantastic! I was getting tired of modding Rome:TW and MOO3 mobs...(yes, I was desperate enough for a 4x space strategy "hit" that I tried that p..o..s.. again - I even played a few games of Ascendancy and IG2 just for kicks)
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No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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