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January 19th, 2008, 10:05 PM
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Corporal
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Join Date: Nov 2007
Location: Vermont, USA
Posts: 159
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Highlander - LA limited diplomacy (Taking sign
It works. Turn 2 is in. Thanks Baalz and sorry about the delay.
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January 19th, 2008, 10:13 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Highlander - LA limited diplomacy (Taking sign
Oh geeze. I'm surrounded by like 5 50+ knight provinces D:
Jazzepi
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January 19th, 2008, 11:00 PM
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Corporal
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Join Date: Nov 2007
Location: Vermont, USA
Posts: 159
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Highlander - LA limited diplomacy (Taking sign
Oh crap! never mind, same problem.
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January 20th, 2008, 12:55 PM
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Corporal
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Join Date: Sep 2007
Location: Mauritius Island
Posts: 84
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Highlander - LA limited diplomacy (Taking sign
Am being squeezed by Ulm, Machaka, C'tis and more over there Jotun coming into this  .
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January 20th, 2008, 03:27 PM
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Sergeant
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Join Date: Oct 2007
Location: Magdeburg, Germany
Posts: 235
Thanks: 13
Thanked 3 Times in 3 Posts
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Re: Highlander - LA limited diplomacy (Taking sign
Yeah, this won't be an easy expansion game.
If someone is in need of money (and who isn't?  ) could sell me some gems. I favour death gems, though and will pay very good for them. Contact me in-game (Ermor).
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January 21st, 2008, 03:12 AM
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Corporal
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Join Date: Sep 2007
Location: Mauritius Island
Posts: 84
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Highlander - LA limited diplomacy (Taking sign
Quote:
OoohSnap said:
Am being squeezed by Ulm, Machaka, C'tis and more over there Jotun coming into this .
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Oh my, nevermind that post. It seems I have posted it in the wrong thread 
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January 21st, 2008, 03:59 AM
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Private
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Join Date: Jan 2008
Posts: 43
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Highlander - LA limited diplomacy (Taking sign
Geeze, it's beginning to dawn on me how inconvenient strength 9 indies are for a blood nation...
Also, Me'eKe'e refuses to discuss the number of names he has eaten and locked himself in the library when I asked. I think he's stopped crying by now...
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January 21st, 2008, 10:36 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Highlander - LA limited diplomacy (Taking sign
Quote:
Sawyer said:
Geeze, it's beginning to dawn on me how inconvenient strength 9 indies are for a blood nation...
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How so? Seems like its equally inconvenient for all strategies which require blood, gold, or gems...
I've found that in multiplayer games of all sorts players are generally predisposed to not like things which make their progress slower - not because its harder to play but because they're moving slower than they're used to and feel like they're less competitive despite the fact everybody is in the same boat. This is compounded in this case by score graphs being off so you're not having any feedback on how everybody else is doing. Scouting is going to be tripply important in this game... 
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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January 21st, 2008, 03:19 PM
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Private
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Join Date: Jan 2008
Posts: 43
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Highlander - LA limited diplomacy (Taking sign
Well... I need blood slaves to spread my dominion.
But if I've only got a couple provinces, unrest gets too high and then my income is shot.
But I need my income to build troops to conquer other provinces to get blood slaves... to spread my dominion.
At least nations with self-perpetuating dominions aren't under threat of
a) Early-game Dom-kill or
b) Going bankrupt due to unrest.
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January 21st, 2008, 03:51 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Highlander - LA limited diplomacy (Taking sign
Why does your unrest "get too high"??
Actually, Baalz is right. Indy setting affects everyone but races without heavy sacreds or heavy pretender the most. Mictlan does have one of the best sacreds in the game and also a steady income of slaves to sacrifice.
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