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Do you own this game? Write a review and let others know how you like it.
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October 5th, 2011, 02:34 PM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Sorry for the delay, i've been kinda busy this week. I'll download it and start tomorrow, expect to finish this weekend. Nice Concept BTW. 
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October 10th, 2011, 11:55 AM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
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Re: Dynamic Campaign: Volunteers Wanted
I like it so far, maybe some 300 points short of the perfect force, but it will do ok. Main problem found is actually the starting line, i wish it was some hexes ahead, i really like the map and the placement of the defenders. some Entrenchments are visible in the map btw.
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October 11th, 2011, 08:29 AM
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First Lieutenant
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Join Date: Aug 2008
Posts: 684
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Well next battle the starting line will depend on how much you have advanced, so there will be more space.
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October 11th, 2011, 01:43 PM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by Ts4EVER
Well next battle the starting line will depend on how much you have advanced, so there will be more space.
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If i, say, don't roam around an area(such as the wood bridge on top of the map), in the next battles i'm not supposed to put any troops on the area around it, right?
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October 12th, 2011, 07:49 AM
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First Lieutenant
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Join Date: Aug 2008
Posts: 684
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Well it really depends. I don't see why you wouldn't be able to deploy on the whole left side fo the river next scenario, even if you didn't send units into the forests everywhere. On the right side of the river it depends more on how far you advanced.
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October 14th, 2011, 10:25 PM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Ts4Ever,
Would you be interested in doing something with MBT?
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October 15th, 2011, 09:56 AM
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First Lieutenant
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Join Date: Aug 2008
Posts: 684
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by Skirmisher
Ts4Ever,
Would you be interested in doing something with MBT?
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No. Quite frankly I find the modern era rather boring and also don't have the knowledge base about weapon systems etc.
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October 15th, 2011, 01:51 PM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by Ts4EVER
Quote:
Originally Posted by Skirmisher
Ts4Ever,
Would you be interested in doing something with MBT?
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No. Quite frankly I find the modern era rather boring and also don't have the knowledge base about weapon systems etc.
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That's cool,
I noticed that your campaign here had stalled out.
Pardon me for assuming you were like Wulfir.
Last edited by Skirmisher; October 15th, 2011 at 01:59 PM..
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October 17th, 2011, 12:16 PM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
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Re: Dynamic Campaign: Volunteers Wanted
I'm not dead yet, just kinda busy to sit and play it for more than a turn or 2 lol.
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October 17th, 2011, 02:54 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 684
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Yeah i know these times.  Just take your time. I will also make the next scenarios shorter, 35 rounds is too long for something like this.
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