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  #1  
Old September 10th, 2010, 12:07 PM
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Default Re: Warthog - running

It may be ermor, I heard from the horse's mouth that they neighboured marignon. I've also been expecting a PoD to drop down to accompany his legions in fighting my invading army, and that hasn't happened so this might explain it.

offcourse just speculation...I'm probably wrong.
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  #2  
Old September 10th, 2010, 01:00 PM

13lackGu4rd 13lackGu4rd is offline
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Default Re: Warthog - running

R'lyeh dealt the killing blow but it was a mixture of Ermor and R'lyeh, with Ulm blocking my path and taking a province as well. basically I died due to being in a very bad position(right next to R'lyeh's lake, Ermor to my immediate North East and Ulm to my North as well as making some crucial mistakes early on and being very unlucky on turn2 expansion.
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Old September 12th, 2010, 04:21 PM

Dark Kitty Dark Kitty is offline
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Default Re: Warthog - running

I suppose you had to divert a lot of ressources to fight off my dominion and Ermor's but you defended yourself until the end. See you in a next game
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Old September 13th, 2010, 03:06 PM
Squirrelloid Squirrelloid is offline
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Default Re: Warthog - running

Abysia is aghast at the actions of Ermor, and announces the following:

1) Casting BoT is an attack against all nations of the world.
2) As such, the caster of BoT has summarily violated all non-aggression agreements which he maintains.

Thus, Abysia requires that Ermor eliminate this heinous global within one turn or we shall consider all of our agreements with the nation of Ermor to have been ended by them without notice, and done in violation of our NAP. We also publicly announce these charges in view of the nations of the world, and will gladly succor allies to our cause and make war upon its enemies. So swears the warlock council and the god Fatality.
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Ulm: Order of the Black Rose - Reimagining MA Ulm

A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
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Old September 13th, 2010, 05:15 PM

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Default Re: Warthog - running

Unfortunately there is no dominion local spell that helps in this war. If you have a suggestion we'll gladly change to that. The war will be over in 7 turns or so, so how about I cancel the spell again in 5 turns?
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  #6  
Old September 13th, 2010, 05:20 PM
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Default Re: Warthog - running

That wasn't a smart move Ermor, the men of Rus can fight through this, we could cast gift of health next turn, and our blood magic allows us to fight the aging on our old mages.

Even if we should fall you have hung yourself unless you drop BoT immediately since everyone now sees you as an enemy. We also would like to point out that we actually can dispel this with 1 in 3 of our starets, I doubt it would be that hard to raise the gems since everyone wants to get rid of this.

It saddens us that you cannot keep your harmful magic to the battlefield or within your own dominion. We shall stamp your armies into the ground, mark my words.

To all others in the realm, put your trust in Bogarus who are actively working to rid the world of this scourge, laying to rest hundreds of undead. The donation of pearls would be required for us to dispel the BoT. Thank you all in advance for your co-operation against the evil ermor empire.
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Last edited by Nikelaos; September 13th, 2010 at 05:47 PM..
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Old September 13th, 2010, 06:14 PM
Squirrelloid Squirrelloid is offline
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Default Re: Warthog - running

5 turns is unacceptable. The one turn we've had was unacceptable.
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Ulm: Order of the Black Rose - Reimagining MA Ulm

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  #8  
Old September 13th, 2010, 11:20 PM
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Default Re: Warthog - running

Ulm will give 25 astral pearls to the nation that dispels this abomination.
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Old September 14th, 2010, 02:19 PM

BvG BvG is offline
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Default Re: Warthog - running

Oh well if you want to be like that, then I'll cancel the spell, spoilsports :P

Or not doesn't matter anyway. you guys spend the pearls on this..
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  #10  
Old September 14th, 2010, 06:44 PM
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Default Re: Warthog - running

If you cancel it then the whole map probably won't go to war with you.
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