|
|
|
|
|
July 3rd, 2007, 02:51 AM
|
|
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: Sophistry - Random Nations, Early Age (Sign-up
Well, to us "today" is just starting...
If he doesn't respond within 12 hours then he has to take the blame for that, true.
|
July 3rd, 2007, 03:09 AM
|
|
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
Re: Sophistry - Random Nations, Early Age (Sign-up
I can wait til tomorrow, if need be, to have a fuller game. Let's give him a little more time.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
|
July 3rd, 2007, 09:56 AM
|
|
Colonel
|
|
Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
|
|
Re: Sophistry - Random Nations, Early Age (Sign-up
We have started!
|
July 3rd, 2007, 03:41 PM
|
|
Colonel
|
|
Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
|
|
Re: Sophistry - Random Nations, Early Age (Sign-up
Stats Page is up: http://67.66.187.69/dominions3/stats.php?game=sophistry
As usual ignore the "missed turn" messages until after the first hosting.
|
July 3rd, 2007, 05:52 PM
|
Sergeant
|
|
Join Date: Mar 2004
Posts: 304
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Sophistry - Random Nations, Early Age (Sign-up
Good luck, girls!
|
July 3rd, 2007, 06:05 PM
|
|
Major General
|
|
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
|
|
Re: Sophistry - Random Nations, Early Age (Sign-up
*squee*
Jazzepi
|
July 5th, 2007, 07:54 AM
|
|
Second Lieutenant
|
|
Join Date: Mar 2007
Location: Holbrook,AZ
Posts: 456
Thanks: 3
Thanked 11 Times in 11 Posts
|
|
Re: Sophistry - Random Nations, Early Age (Sign-up
Sigh, my very first multiplayer game and I get unrest in the home province on turn 2. Not to mention 2 of my surrounding provinces are elephants and the other 2 heavy calvary. At least my army didnt get wiped by the calvary first turn. Now the question is, do I hit those elephants now while my 11 WOFE have 18 health or do I bring my army back to the capitol to squash the unrest and reinforce?
|
July 5th, 2007, 02:10 PM
|
Corporal
|
|
Join Date: Jan 2007
Posts: 66
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Sophistry - Random Nations, Early Age (Sign-up
The capitol income is really infinitely more valuable than any province.
|
July 5th, 2007, 03:20 PM
|
|
Major General
|
|
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
|
|
Re: Sophistry - Random Nations, Early Age (Sign-up
At this stage of the game I'd fix your capital, yeah.
Unless you have a neighbor province with an income of 120 or something (does happen).
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
|
July 5th, 2007, 04:03 PM
|
|
Colonel
|
|
Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
|
|
Re: Sophistry - Random Nations, Early Age (Sign-up
How much unrest are we talking about? If it 30 or less dropping your tax down to 0 for only one turn should clear it up (sucks but gets it over with quick).
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|