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December 9th, 2007, 04:27 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Anyone else excited about the next patch?
Just a heads up, the patch progress report is back up. With some new goodies that has me pretty excited, and I am sure you will be excited as well Here is the link :
progress report
Crossing my fingers that unique names for heroes and the ability to create new sites with recruitable units makes its way into the patch
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BLAH BLAH BLAH BLAH NEXT TURN.
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December 9th, 2007, 05:01 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
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Thanked 67 Times in 27 Posts
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Re: Anyone else excited about the next patch?
I'm gonna guess that forestshape is a shapechanging command that takes effect in forests, for use by Bogarus?
This means that I won't need to pool nations for my megamod, which certainly has me excited, although I will still need to balance them.
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If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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December 9th, 2007, 05:07 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
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Re: Anyone else excited about the next patch?
Any idea what the following means?
"Version 3.12 Score graphs from old games will disappear with new version due to added nation nbrs"
Any idea what the new nation nbrs are?- I'm concerned this will break my status client.
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December 9th, 2007, 05:15 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: Anyone else excited about the next patch?
Quote:
WraithLord said:
Any idea what the following means?
"Version 3.12 Score graphs from old games will disappear with new version due to added nation nbrs"
Any idea what the new nation nbrs are?- I'm concerned this will break my status client.
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Probably that it will be impossible to disålay score graphs because the range of nation numbers has been extended. Just how many new numbers we get is unknown, but I'd peg that as the reason.
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December 9th, 2007, 06:20 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
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Re: Anyone else excited about the next patch?
In that case no harm is expected to come to my client
Thanks Edi.
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December 9th, 2007, 06:47 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: Anyone else excited about the next patch?
Nation numbers have increased to 94
New nation slots have an effect on the save files, meaning all graphs in ongoing games will be wiped and start anew from the update on.
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December 10th, 2007, 07:22 AM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
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Re: Anyone else excited about the next patch?
This patch will really be great for modders (in addition to all the limits pushed, even things nobody asked for since dominion 3.0... like complete item modding with new items creation !). Thanks a lot.
Like Foodstamp I think the last missing thing is a way to create non national recruit sites (and/or a command to add/change poptypes eventually), then we can say "all is moddable in dominions".
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December 10th, 2007, 07:34 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: Anyone else excited about the next patch?
Quote:
Twan said:
This patch will really be great for modders (in addition to all the limits pushed, even things nobody asked for since dominion 3.0... like complete item modding with new items creation !). Thanks a lot.
Like Foodstamp I think the last missing thing is a way to create non national recruit sites (and/or a command to add/change poptypes eventually), then we can say "all is moddable in dominions".
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We might actually get the site recruitables if IW is feeling generous. I hope so.
The poptype modding would be trickier, since it would involve making previously completely inaccessible things moddable whereas adding recruitables to sites would be a matter of opening already existing (and basically moddable) site functionality by adding #recunit and #reccom for sites
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December 10th, 2007, 09:07 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: Anyone else excited about the next patch?
I'm not fussed about the number of nation slots, I just want the description limit increased.
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December 10th, 2007, 09:38 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: Anyone else excited about the next patch?
Well, happily we have both!
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