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August 5th, 2010, 12:49 AM
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First Lieutenant
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Join Date: Jan 2010
Posts: 712
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Thanked 40 Times in 32 Posts
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Re: Troubling Times: Large EA CBM Game (Recruiting)
Quote:
Originally Posted by Aethyr
A question: this game will be hosted on Llamaserver, right? If so, we'll be able to see stats & VP's via the "score table" (which I think is groovy). I don't think there's a way to turn this feature off. If not, why not play with graphs on?
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we can, and should, turn off the automatic victory conditions and ignore the VP option built into llamaserver. that way we shouldn't be able to see the VP graphs, so we won't know exactly how many VPs each 1 of us has, which is what you're aiming for I think.
instead we should do it manually, once a player reaches a certain amount of VPs he must announce it to everybody, so the rest will have 3 turns to take at least 1 of those VPs away from him, otherwise he wins.
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August 5th, 2010, 05:09 AM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
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Re: Troubling Times: Large EA CBM Game (Recruiting)
I'm OK with doing it manually, it's not a big deal either way.
__________________
Power is an illusion...
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August 5th, 2010, 06:11 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Troubling Times: Large EA CBM Game (Recruiting)
I think llamaserver automatically disables score graphs if game is set so - it takes them from turn files, and with score graphs turned off, they are not there, so llamaserver cannot process anything.
Manually watching over so many VP provs will be a nightmare, but well...
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August 5th, 2010, 06:23 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
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Re: Troubling Times: Large EA CBM Game (Recruiting)
you can see how many VPs you have if you click on a temple. (VPs spread dominion)
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August 5th, 2010, 10:39 AM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Troubling Times: Large EA CBM Game (Recruiting)
Well, it seems we've reached an agreement. I updated the OP with the final settings.
I can't seem to get to the combined CBM/EDM/UWGIM mod Pyg posted the link to though. When I follow the link I get an error message and am then redirected to the Filefront home page. Is that just me, or does it happen to everyone?
I'll throw myself into nation assignment now, so everyone's nations should be up (relatively) shortly.
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August 5th, 2010, 10:54 AM
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BANNED USER
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Join Date: Jan 2009
Location: a small farm
Posts: 340
Thanks: 73
Thanked 103 Times in 42 Posts
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Re: Troubling Times: Large EA CBM Game (Recruiting)
Try this.
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The Following User Says Thank You to pyg For This Useful Post:
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August 5th, 2010, 11:37 AM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Troubling Times: Large EA CBM Game (Recruiting)
Thanks Pyg, you're the best.
Finished nation assignment now, and am very proud to say everyone got one of his three picks.
Helheim and Atlantis remain unclaimed at the moment. Anyone having a change of heart and deciding either of these nations sound cooler than the one they got (and picked in the first place) feel free to switch. Also, anyone who hasn't signed up yet, but feels the urge to jump in, can claim either nation as their own.
Final paragraph for those wondering how I arrived at the final list. (Also known as: "Why did he get nation X while I'm stuck with sucky Y")
Short answer: Because I said so! Now shut up and play!
Longer answer: My first priority was to get everyone one of their 3 picks, rather than get as many players as possible their first pick. This does mean there will be a few instances where player A will see his first pick played by a player B who picked that nation only second or third, because player A was the only one(or one of the few) who picked the nation they picked second or third and ended up with.
If that explanation is a bit obscure just read the short answer again. Or if you are really, really desperate to know, PM me, and I'll see if I can remember the reasoning. No guarantees there though, it was a bit of a puzzle to get everyone one of their picks.
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August 5th, 2010, 11:44 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Troubling Times: Large EA CBM Game (Recruiting)
Oh, Graeme picked the strongest nation :P
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August 5th, 2010, 11:50 AM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Troubling Times: Large EA CBM Game (Recruiting)
Say, I don't think it's utterly crucial, but if anyone can explain to me - very slowly - how to go about attaching a file to a post, I'll add the combined mod to the OP. (Best in PM though, wouldn't want to clutter the thread with my technical ineptitude. )
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August 5th, 2010, 11:54 AM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
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Re: Troubling Times: Large EA CBM Game (Recruiting)
Grijalva just quit a game right in the middle of it. He said he didn't have time to play DOM3 anymore. We couldn't find a sub so we had to end the game.
So I don't understand why he is playing in this game. He will just do the same thing again.
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