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January 2nd, 2008, 03:50 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Elli (Closed, Readying)
My apologies. I'm out of the game and won't have the energy to resume.
It's not technical problems, or game problems. Kind of got caught up in the holidays and family members both welcome and unwelcome.
I found it tough during regular days to find the energy to complete my turns and come up with strategies. When I've got an aunt across the hall snoring thunderously, and talking to voices only she can hear at odd hours of the night... I really should have said something earlier. And that's just a fourth of the time.
I'm sorry about all this.
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January 3rd, 2008, 07:35 AM
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Second Lieutenant
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Join Date: Apr 2007
Posts: 440
Thanks: 16
Thanked 6 Times in 4 Posts
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Re: Elli (Closed, Readying)
Could you at least switch yourself to AI to speed things up...?
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January 3rd, 2008, 10:34 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Elli (Closed, Readying)
Well, this much I can do, at least:
I've changed the timer to 48 hours, and I've changed the hosting time to happen in one hour (2:25 GMT). --I was going to change the timer to 28 or so hours, but Arco didn't get his turn in until sometime within the last few hours, so I'm not going to lower the timer from 48 unless I hear from everyone that they're okay with that.
I'll continue to monitor the llamaserver page, and move the hosting time forward once everyone gets their turns in, unless I hear from someone that they'd rather I didn't.
That should help speed things up a bit... ; )
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January 4th, 2008, 03:49 AM
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Second Lieutenant
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Join Date: Apr 2007
Posts: 440
Thanks: 16
Thanked 6 Times in 4 Posts
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Re: Elli (Closed, Readying)
I meant that if Lazy_Perfectionist could turn himself AI so we wouldn't instantly go up to the max time every time. That's all the speeding up the game needs really.
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January 11th, 2008, 02:01 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Elli (Closed, Readying)
After some effort, Caelum is finally reaching Const 6, and we are opening the table for trades. We can make pretty much anything that does not involve fire and blood. If there's anything you would like, PM me and we should be able to work out a fair deal. (I'm a big believer in win-win deals...; )
--IndyPendant.
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January 21st, 2008, 07:56 AM
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Second Lieutenant
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Join Date: Apr 2007
Posts: 440
Thanks: 16
Thanked 6 Times in 4 Posts
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Re: Elli (Closed, Readying)
Something's come up. I'm gonna need a sub, fastish. Gonna make a thread about it. If I can't find a sub, well, I'll have to turn Atlantis AI.
Wish me luck. ;p
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January 22nd, 2008, 11:20 AM
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Corporal
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Join Date: Oct 2007
Location: Taipei, Taiwan
Posts: 116
Thanks: 2
Thanked 1 Time in 1 Post
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Re: Elli (Closed, Readying)
Sorry to see you go, Sensori. Looks like you found a sub, which is good. I hope that whatever has come up for you is a good thing.
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January 23rd, 2008, 12:25 AM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Elli (Closed, Readying)
Heh. That's gotta be a bit of a pisser for whoever cast that Mind Hunt on Ermor's home province...and fried my poor, innocent scout hiding deep in enemy territory...; )
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January 23rd, 2008, 06:04 AM
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Corporal
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Join Date: Nov 2007
Posts: 77
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Elli (Closed, Readying)
We mourn your loss. But we are also a little offended that you prefer to our great capital as "enemy territory".
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January 26th, 2008, 12:51 PM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: Elli (Closed, Readying)
GG Martial doctor, that castle finally went down.
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