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February 6th, 2008, 12:20 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: War of Dominion - Early Ages: Noobie Game (OPE
I'd like to ask to increase the hosting interval to 48 hours starting from the next week. The game begins to require much more time than at the early stages.
Please, tell your opinions. Thanks.
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February 6th, 2008, 02:53 PM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
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Re: War of Dominion - Early Ages: Noobie Game (OPE
LOL! Ano, you're so selfish. You want all the provinces AND more time to take your turns. Good thing Jotunheim is around the corner
I don't want this game to slow down just yet with 48-hour hosting. Request a pause instead and I'll just switch off the timer. If there's enough people that want 48 hour hosting, I'll consider it.
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February 6th, 2008, 04:10 PM
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Sergeant
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Join Date: Dec 2007
Location: Staring through your window
Posts: 333
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Re: War of Dominion - Early Ages: Noobie Game (OPE
I'm pretty happy with the 24hr hosting for another couple weeks I think
__________________
I can has Backrub?
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February 6th, 2008, 06:20 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: War of Dominion - Early Ages: Noobie Game (OPE
Quote:
Argitoth said:
If there's enough people that want 48 hour hosting, I'll consider it.
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Actually that was the issue. If no one is with me, let it be so. And I don't think there is enough reason to call me selfish.
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February 6th, 2008, 11:48 PM
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Sergeant
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Join Date: Aug 2007
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Re: War of Dominion - Early Ages: Noobie Game (OPE
I was under impression that in this forum, casting battlefield enchantment and retreating mage to leave enchantment working and unstoppable is considered abusing a bug.
Thread's first post was edited, and I do not remember whether this rule was stated. I had it used against me, so, do we allow it? I will be upfront, if we allow it, I will use ANY bug I know of. Including mists of deception + wrathful sky, which is unbeatable, and forging without gems. I would like game stopped until I get answer, but it is up to host.
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February 7th, 2008, 12:13 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: War of Dominion - Early Ages: Noobie Game (OPE
Forging without gems? I don't know that one. How do you do it (just out of curiosity)?
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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February 7th, 2008, 12:58 AM
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Private
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Join Date: Feb 2008
Posts: 18
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Re: War of Dominion - Early Ages: Noobie Game (OPE
Yeah, do tell. I though this was was removed in Dominions II. I did see something about it on the AG forums, but my Russian is probably worse than that of someone named Nikolai :-)
Client hacking again?
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February 7th, 2008, 03:22 AM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
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Re: War of Dominion - Early Ages: Noobie Game (OPE
Is someone abusing bugs? That is not allowed.
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February 7th, 2008, 04:36 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: War of Dominion - Early Ages: Noobie Game (OPE
Please refer to the bug shortlist. I don't know what is forging without gems or something like that but when I call something a bug I refer to the link above. If the issue is in this list (or int the list in the bug discussion thread) then I consider it a bug. "Mists of deception - wrathful skies" bug you speak of is present there but just casting and retreating is not because it is not a bug, but WAD and I've read several discussions about this all of them saying the same. Battlefield enchantment ends _ONLY_ if the casting mage dies. If he retreats or teleports home, it stays in power until all the friendly units are dead. It is expected behavior, no matter you like it or not. And the bug with mists of deceptions _IS_ a bug, because that spell continues summoning units while another battlefield enchantment stays in power and these 2 enchantments support each other to an end and nothing can be done.
As for forging without gems it would be more honest of you not to threaten others with using it but to write about it to the corresponding thread..
Update: Hm, I recently found the issue in the shortlist. You are right and I am not. Really, I never thought it is considered a bug and didn't notice it before.
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February 7th, 2008, 04:52 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: War of Dominion - Early Ages: Noobie Game (OPE
I admit I was mistaken and won't do it again. ...However, in this case i could just cast protection on the casting (expendable) mage and defend him with some units.
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