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				February 20th, 2008, 10:55 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Nov 2005 Location: Lund, Sweden 
						Posts: 1,377
					 Thanks: 72 
		
			
				Thanked 25 Times in 20 Posts
			
		
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				 Re: Turn 9 
 This is weird, when the new patch arrives my now sacred ghouls will be plain units. That means that the bless I invested in is practically worthless. I'm playing Ulm btw. |  
	
		
	
	
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				February 20th, 2008, 12:30 PM
			
			
			
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 First Lieutenant |  | 
					Join Date: Jan 2004 Location: Berlin, Germany 
						Posts: 790
					 Thanks: 7 
		
			
				Thanked 7 Times in 6 Posts
			
		
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				 Re: Turn 9 
 What do you mean? You should have sacred undead ghoul guadians and sacred black templars. Both troops are blessable by your priests. This works with 3.14 (there were a bug before where only undead priests blessed undead sacreds and non-undead priests non-undead sacreds). |  
	
		
	
	
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				February 20th, 2008, 12:47 PM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: May 2007 
						Posts: 1,462
					 Thanks: 34 
		
			
				Thanked 59 Times in 37 Posts
			
		
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				 Re: Turn 9 
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				February 20th, 2008, 01:15 PM
			
			
			
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 First Lieutenant |  | 
					Join Date: Jan 2004 Location: Berlin, Germany 
						Posts: 790
					 Thanks: 7 
		
			
				Thanked 7 Times in 6 Posts
			
		
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				 Re: Turn 9 
 ah ok i missread it and thought he meant the 3.14 patch.
 Well then it may be a problem for you if we get the new patch the next ~30 days. After that in mid/late game home province only blessed troops shouldn't be that big impact.
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				February 20th, 2008, 06:50 PM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Nov 2005 Location: Lund, Sweden 
						Posts: 1,377
					 Thanks: 72 
		
			
				Thanked 25 Times in 20 Posts
			
		
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				 Re: Turn 9 
 One can only hope, Calmon. I've already been hit hard by the recent scale bug causing me to slip down into an early doom; but so have many of my opponents I've heard. Ok, whine mode off.   |  
	
		
	
	
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				February 20th, 2008, 06:58 PM
			
			
			
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 Sergeant |  | 
					Join Date: Jan 2008 Location: West Valley City, Utah 
						Posts: 207
					 Thanks: 9 
		
			
				Thanked 2 Times in 2 Posts
			
		
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				 Re: Turn 9 
 I got the bug and a few 'nice' #$##$$%% events as well. |  
	
		
	
	
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				February 20th, 2008, 07:47 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Nov 2007 Location: Australia 
						Posts: 410
					 Thanks: 2 
		
			Thanked 1 Time in 1 Post
		
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				 Re: Turn 9 
 I'm hoping Abysia will get some LA love in the coming patch.  My reformed smoker LA troops itch for something to make them feel unique and powerful again. |  
	
		
	
	
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				February 20th, 2008, 09:53 PM
			
			
			
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 General |  | 
					Join Date: Jul 2004 Location: Portland, ME (USA) 
						Posts: 3,241
					 Thanks: 31 
		
			
				Thanked 65 Times in 18 Posts
			
		
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				 Re: Turn 10 
 Turn 10 is out.
 Deadline is Thursday night.
 
 Thanks.
 
 Pasha
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				February 22nd, 2008, 01:04 AM
			
			
			
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 General |  | 
					Join Date: Jul 2004 Location: Portland, ME (USA) 
						Posts: 3,241
					 Thanks: 31 
		
			
				Thanked 65 Times in 18 Posts
			
		
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				 Re: Turn 11 
 Turn 11 is out.
 Deadline is Sunday night at 9:00 pm Boston time.
 
 Pasha
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				February 22nd, 2008, 05:26 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: May 2007 
						Posts: 1,462
					 Thanks: 34 
		
			
				Thanked 59 Times in 37 Posts
			
		
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				 Re: Turn 11 
 Mictlan will have a permanent sub, 'cause I found out that it's quite impossible for me to normally handle 3 games in mid/late stage...His name is karnoza. Pasha, can you please make changes in the first post?
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