.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

View Poll Results: Will Hinnom et al be forbidden in most MP games?
No more MP for Hinnom 20 76.92%
No more MP for Gath 8 30.77%
No more MP for Ashdod 9 34.62%
Multiple Choice Poll. Voters: 26. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #1  
Old October 2nd, 2008, 12:17 PM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: No more MP for Hinnom?

I'm sorry but I really don't like the way the pole is presented. As was mentioned earlier in this thread the pole doesn't give any choice. I for one would have like to vote, "no, don't ban Hinnom".

Yes, its strong, very strong, but so long as MPers are aware of that you can bet Hinnom will usually get its neighbors to ally against it.
Reply With Quote
  #2  
Old October 2nd, 2008, 03:03 PM

Epaminondas Epaminondas is offline
Sergeant
 
Join Date: Oct 2006
Posts: 386
Thanks: 13
Thanked 3 Times in 1 Post
Epaminondas is on a distinguished road
Default Re: No more MP for Hinnom?

Quote:
Originally Posted by WraithLord View Post
I'm sorry but I really don't like the way the pole is presented. As was mentioned earlier in this thread the pole doesn't give any choice. I for one would have like to vote, "no, don't ban Hinnom".

Yes, its strong, very strong, but so long as MPers are aware of that you can bet Hinnom will usually get its neighbors to ally against it.
"Pole"? Which "way" would you prefer a "pole" to be "presented"?

Freudian?
Reply With Quote
  #3  
Old October 2nd, 2008, 10:09 AM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: No more MP for Hinnom?

Quote:
Originally Posted by HoneyBadger View Post
I don't agree that Niefelheim is uber-powerful. Very powerful, yes, but they lack any PD, they're not an early rush Nation, and they have no real national Summons. They can become quite powerful, if you know what you're doing with them, and aren't opposed effectively, but they're not that easy to learn, and they're almost always used in exactly the same way. They're a middle game nation that's relatively weak in both the Early game and the Late game.
say what???
Reply With Quote
  #4  
Old October 2nd, 2008, 03:16 AM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: No more MP for Hinnom?

Maybe, sometimes, but only as a side effect of being giants in the first place. If you try to rush Abyssia or Hinnom for instance, it's not likely to work out in your favor. If there's weak nations that you can stomp on, sure, you can rush them with Niefelheim, but you can also overextend yourself, and get your Nation cut out from under you, for lack of PD and the expense of your troops.

Rushing with Niefelheim is very risky, as opposed to say Helheim, where you can quickly and consistently attack your nearest neighbors, and hold on to the territory. And Niefelheim's just as vulnerable to a rush as any other nation, too, and moreso than several.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #5  
Old October 2nd, 2008, 03:23 AM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: No more MP for Hinnom?

I'll happily move the Niefelheim discussion over to the Niefelheim thread, too, if anybody will follow me.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #6  
Old October 2nd, 2008, 09:36 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: No more MP for Hinnom?

I would have thought that Niefelheim was an extreme example of a rush nation. Stopping E9N9 giants early on is all but impossible.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #7  
Old October 2nd, 2008, 02:49 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: No more MP for Hinnom?

People don't like being forced to double team a nation, to ally, or indeed to have to face double teams against them every single game.
Reply With Quote
  #8  
Old October 2nd, 2008, 03:04 PM

Epaminondas Epaminondas is offline
Sergeant
 
Join Date: Oct 2006
Posts: 386
Thanks: 13
Thanked 3 Times in 1 Post
Epaminondas is on a distinguished road
Default Re: No more MP for Hinnom?

Quote:
Originally Posted by Sombre View Post
People don't like being forced to double team a nation, to ally, or indeed to have to face double teams against them every single game.
Indeed. I respect the work Gandalf has put into this game--as well as this community--but his understanding of "balance" is really baffling.
Reply With Quote
  #9  
Old October 2nd, 2008, 04:45 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: No more MP for Hinnom?

Quote:
Originally Posted by Epaminondas View Post
Quote:
Originally Posted by Sombre View Post
People don't like being forced to double team a nation, to ally, or indeed to have to face double teams against them every single game.
Indeed. I respect the work Gandalf has put into this game--as well as this community--but his understanding of "balance" is really baffling.
That wasnt mine. That was the developers.
I just understand it enough not to pitch trying for a 1-to-1 balance.

As far as me personally, it doesnt bother me much because Im not into MP championship-ladder style gaming. Im fine with solo play, ai games, multiplayer alliances games, etc. I dont really have a problem if the diehard MPer strategy players try to get this fixed. I just like to remind some of them that isnt the only way that the game is enjoyed.
Reply With Quote
  #10  
Old October 2nd, 2008, 04:04 PM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: No more MP for Hinnom?

Quote:
Originally Posted by Sombre View Post
People don't like being forced to double team a nation, to ally, or indeed to have to face double teams against them every single game.
That doesn't invalidate the point about unfair poll. Besides, ever since the early day of dom-ppp there were nations you just knew you had to team against or expect to be teamed against if you were to play them. In dom-ppp it was Ermor, now there are quite a few of them. It makes for a more interesting MP, at least for me.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:08 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.