|
|
|
|
 |
|

October 27th, 2008, 07:02 PM
|
 |
Sergeant
|
|
Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
|
|
Re: Timewarp! - Game is live!
Quote:
Originally Posted by chrispedersen
Quote:
Originally Posted by Slobby
yes
|
It does? I don't think so. Only adjacent provinces contribute resources, unless I'm very much mistaken.
|
You're not mistaken...  I read Psi's post too quickly. Looks like you get to face the elephants Psi!
Last edited by Slobby; October 27th, 2008 at 07:08 PM..
|

October 27th, 2008, 07:37 PM
|
 |
First Lieutenant
|
|
Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
Thanks: 26
Thanked 20 Times in 10 Posts
|
|
Re: Timewarp! - Game is live!
well, it is adjacent.. Kinda just adjacent and separated by mountains...
|

October 28th, 2008, 07:33 AM
|
 |
Lieutenant General
|
|
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
|
|
Re: Timewarp! - Game is live!
In terms of game mechanics, no, it is not adjacent. A province can technically have neighbors anywhere on the map, as far as visual reckoning is concerned - and will take resources from any neighbors, and only neighbors.
|

October 28th, 2008, 10:04 PM
|
 |
Sergeant
|
|
Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
|
|
Re: Timewarp! - Game is live!
This'll be the sole exception, the game is on 24h, but I didn't change the due time thinking that since everyone got their first turn in so fast that it would be the same turn around. Obviously that hasn't happened. 
|

October 29th, 2008, 07:33 PM
|
|
BANNED USER
|
|
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
|
|
Re: Timewarp! - Game is live!
whats going on? the game is now delayed till sunday - for one player? Im starting to be interested in dropping.
|

October 29th, 2008, 09:16 PM
|
 |
Sergeant
|
|
Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
|
|
Re: Timewarp! - Game is live!
http://forum.shrapnelgames.com/showthread.php?t=41061 <- llamaserver is down, and llama won't be back until saturday. I'll turn it back just for you tho  .
Last edited by Slobby; October 29th, 2008 at 09:22 PM..
|

October 29th, 2008, 09:24 PM
|
|
BANNED USER
|
|
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
|
|
Re: Timewarp! - Game is live!
our last turn was the 27th, with a 24 hour turn around.. and its the 30th already...
Has anyone tried to contact ulm?
|

October 29th, 2008, 09:33 PM
|
 |
Sergeant
|
|
Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
|
|
Re: Timewarp! - Game is live!
Aapeli hasn't been on the forums since the 26th
|

October 29th, 2008, 09:41 PM
|
 |
Sergeant
|
|
Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
|
|
Re: Timewarp! - Game is live!
This is an interesting situation. Given that he's MA Ulm, and assuming that he's gone AWOL would you guys like me to try to find a sub?
By the time I got in and checked the server he would have already staled, assuming he didn't put in his turn, it's impossible to tell. I've put the forcehosting command in so when llama fixes the server the game will be on it's merry way once again.
So he's playing one of the weakest nations in an mp game with almost all the heavies and will no doubt be targeted, and he may have staled his 2nd turn and thus be behind in the expansion phase. It's a dire situation for any player.
If he is awol it might be just as good, and potentially quicker, to just set the nation to ai once the servers back up.
|

October 29th, 2008, 11:35 PM
|
|
First Lieutenant
|
|
Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
|
|
Re: Timewarp! - Game is live!
Quote:
Originally Posted by Slobby
This is an interesting situation. Given that he's MA Ulm, and assuming that he's gone AWOL would you guys like me to try to find a sub?
By the time I got in and checked the server he would have already staled, assuming he didn't put in his turn, it's impossible to tell. I've put the forcehosting command in so when llama fixes the server the game will be on it's merry way once again.
So he's playing one of the weakest nations in an mp game with almost all the heavies and will no doubt be targeted, and he may have staled his 2nd turn and thus be behind in the expansion phase. It's a dire situation for any player.
If he is awol it might be just as good, and potentially quicker, to just set the nation to ai once the servers back up.
|
Actually, getting a sub sounds like a good idea. Ulm's got some very potent anti-sacreds when used well. Darkwind used them to absolutely decimate a sacred, flying army of helheims in Kingmaker, and I've had them used against me in aquarium, and they still made a mess of my first wave of eagle warriors
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|