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  #81  
Old February 24th, 2009, 01:42 PM
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Default Re: Wild Red - MA game (full)

heh, I didn't know it was he who made the mod... I merely surmised that if it were not him, it would be someone of like ilk
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  #82  
Old February 24th, 2009, 02:32 PM
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Default Re: Wild Red - MA game (full)

Ah yeah, sorry the llamaserver started the game automatically when the game filled up, so looks like Van it is! Good luck all.
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  #83  
Old February 24th, 2009, 03:35 PM
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Default Re: Wild Red - MA game (in progress)

no - I took Eriu, but I was just fixing up a revised pretender when the game started... it's all good

A van bless power strat is just too cruel on this map
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  #84  
Old February 27th, 2009, 03:45 PM
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Default Re: Wild Red - MA game (in progress)

sorry for slowing things up my coumputer went pop should get it back sunday if you need to swich me to AI no worrys

sorry again

PAR
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  #85  
Old February 27th, 2009, 05:38 PM
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Default Re: Wild Red - MA game (in progress)

no, better to delay for a day than have someone go AI. or delay for a day, then even if you miss one turn, it's just a single stale.
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  #86  
Old February 28th, 2009, 11:49 AM
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Default Re: Wild Red - MA game (in progress)

ah well, you look to have been staled that turn - Baalz, if you're around, pls consider delaying this turn for a day so that hopefully PAR can get his machine up and running.
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  #87  
Old February 28th, 2009, 12:07 PM
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Default Re: Wild Red - MA game (in progress)

Postponed for 24 hours
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  #88  
Old March 2nd, 2009, 05:54 PM
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Default Re: Wild Red - MA game (in progress)

i am back yay
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  #89  
Old March 5th, 2009, 05:04 PM
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Default Re: Wild Red - MA game (in progress)

didn't receive the turn and had to ask for a resend
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  #90  
Old March 5th, 2009, 05:54 PM

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Default Re: Wild Red - MA game (in progress)

I had the same problem last turn, Archaeolept. Then I received the original turn about 3 hours AFTER the re-send. I blame hotmail though
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