|
|
|
|
|
October 1st, 2009, 05:51 PM
|
|
Major
|
|
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
|
|
Re: Aquamarine EA CBM Game Running
ok, we are at 48 hours now
|
October 1st, 2009, 06:08 PM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Aquamarine EA CBM Game Running
Sigh, I was liking 24hr. But I completely understand if people need more time.
|
October 1st, 2009, 07:47 PM
|
Corporal
|
|
Join Date: Jul 2009
Location: Cambridge, MA
Posts: 173
Thanks: 2
Thanked 0 Times in 0 Posts
|
|
Re: Aquamarine EA CBM Game Running
What the...? Hadrian_II announced that we were at 48h, but then the turn happened anyway? Confound it, I think I staled. In the middle of a tricky tactical situation too. Oh well.
|
October 2nd, 2009, 07:21 AM
|
|
Major
|
|
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
|
|
Re: Aquamarine EA CBM Game Running
i set it to 48 hours, and in the admin log it states that i did it, but the game seems still to be at 24h. There seems to be a bug with llamaserver as there is already a thread about the problems.
|
October 2nd, 2009, 12:34 PM
|
|
Major
|
|
Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
|
|
Re: Aquamarine EA CBM Game Running
Just do it again. Most of the problems have been solved that way.
__________________
Voice of ***** and her spicy crew!
|
October 2nd, 2009, 02:59 PM
|
|
Major
|
|
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
|
|
Re: Aquamarine EA CBM Game Running
Quote:
Originally Posted by Fantomen
Just do it again. Most of the problems have been solved that way.
|
already done, we are now definitely on 48 hours
|
October 6th, 2009, 02:44 AM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Aquamarine EA CBM Game Running
FYI - I'm leaving for Hawaii this coming friday and will be away until the 18th. Won't be able to do my turns but I have enlisted QM to sub for me while I'm gone. Hopefully shouldnt be any interruptions in hosting but dont be surprised when I dont respond to PMs next week
|
October 15th, 2009, 10:39 AM
|
First Lieutenant
|
|
Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
|
|
Re: Aquamarine EA CBM Game Running
From staling data it seems QM failed to sub for Ironhawk. I think we should pause the game till 18, as he has leading position and staling for 3+ turns is a bad thing (look at Setsumi thread).
|
October 15th, 2009, 05:58 PM
|
|
Major
|
|
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
|
|
Re: Aquamarine EA CBM Game Running
postponed.
notice to self: as admin of the game, i should be able to note things like that
|
October 16th, 2009, 03:06 AM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Aquamarine EA CBM Game Running
He isn't doing the turns?? WTF. I'm still in Hawaii but I'll try to get in touch with him. Sorry for the inconvenience guysQM is normally really on top of this stuff
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|