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  #81  
Old June 24th, 2010, 03:58 AM
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Kadelake Kadelake is offline
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Default Re: Apotheosis [Running]

Bring a laptop with a mobile internet connection. That's what I'll do this weekend Ok, I'll extend the turn over the weekend. It's probably only 2 turns anyway.

Regarding extensions and subs:I prefer temporary subs over extensions. Just send sub's email to me and I'll change the settings, it's not much of a hassle. Extensions are possible as well, but if you know someone who can fill in it would be best.

13lackGu4rd: Yes, I also noticed the long hosting time. I assume the first turn is longer in case someone didn't notice that the game has started. It's on quickhost so it won't matter much. Hopefully we will get two turns done before Verjigorm leaves.
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  #82  
Old June 24th, 2010, 01:26 PM
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Default Re: Apotheosis [Running]

lol! I'm not buying a cellular internet device with a contract just to play Dom3 for one weekend... If I already had one, though, I'd use it (and, no, I don't have a tethering option either).
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  #83  
Old June 24th, 2010, 06:12 PM
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Default Re: Apotheosis [Running]

I suspected as much
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  #84  
Old June 24th, 2010, 06:16 PM
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Default Re: Apotheosis [Running]

River is flooded! I may be Internet enabled this weekend... I'll update tomorrow when I know more.
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  #85  
Old June 24th, 2010, 07:54 PM
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Default Re: Apotheosis [Running]

Tien Chi appears to be in danger of staleing on turn 1? Any ideas?
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  #86  
Old June 24th, 2010, 09:13 PM

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Default Re: Apotheosis [Running]

Ask SplendidTuesday whether he is interested with subbing (or possible full replacement if Greyjoy doesn't come back)?
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  #87  
Old June 25th, 2010, 01:58 AM

Greyjoy Greyjoy is offline
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Default Re: Apotheosis [Running]

Nah, I'm here. I'm just a procrastinating schmuck.
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  #88  
Old June 25th, 2010, 02:53 AM

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Default Re: Apotheosis [Running]

Good to know you haven't left us Grey!

Btw, I just found out that the score table on llama server is very informative and better then score graph in game in some cases, in case you're as noob as I am:

http://www.llamaserver.net/showScore...me=Apotheosis3

Having never used MA Pythium, I didn't know their capital site gave 8 gems a turn @@. It's interesting seeing how high people ramp up their tax on T1, I may have to experiment with this strategy hmmm...

Learning quite a bit just looking at the score table.
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  #89  
Old June 25th, 2010, 02:22 PM
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Default Re: Apotheosis [Running]

Your early turn tax ramp depends on the map speed and number of units you start the game with. It's usually between 120 and 140, though I'm sure there are people who go higher. The early patrol can last generally from 1 to 3 turns depending on how high Strength of Independents has been set and how squishy your initial troops are.


If you take an Awake Keeper of the Bridge, you can get some serious early money boost.
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  #90  
Old June 25th, 2010, 02:40 PM

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Default Re: Apotheosis [Running]

Yeah my standard tax ramp so far is only 120% - 140% depending on my initial troops (higher for caelum), never thought of 200% as a shot booster which I'll have to experiment with.

I'd be curious to see how fast an expansion boost Pythium gets from it, and even more curious how he mitigates the subsequent gold income hit from all that unrest.

Keeper of the bridge option sounds very cool on tax ramp patrol, didn't thought of that! I wonder how big an effect lady love has...

Edit: just tested and she's amazing, she can keep a 200% tax rate stable at 10-20 unrest for turns on end just by being there.
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