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April 13th, 2004, 09:23 PM
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Corporal
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Join Date: Sep 2001
Location: Seattle,Wa. USA
Posts: 132
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Re: SE5, Tell Aaron what\'s on your Wish List
I don't know if this has been mentioned:
I would like a way to give a Build and Launch command to my planets when building mines, and satellites, or fighters.
I found the Fill Queue command so I can now give planets several build mine and satellites commands but I have to remember to go to each planet and give them the Launch commands.
If I could tell them to build and launch OR Build and store I could protect my planets a Lot better.
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April 13th, 2004, 10:15 PM
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Sergeant
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Join Date: Jun 2003
Location: Coruscant
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Re: SE5, Tell Aaron what\'s on your Wish List
Quote:
Originally posted by DeadZone:
How about having crew as a resource?
ie. A planet can only build X vessel if it has the crew to man it
Or perhaps it can still build it, but the ship remains unoperational until a transport carrying the crew arrive
And have two screens for intel
Counter Intel and Normal Intel
That way you can defend and attack intelwise at the same time
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I love that intel idea! Nice thinking DeadZone.
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Good help is so hard to murder these days.
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April 13th, 2004, 10:16 PM
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Captain
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Join Date: Oct 2001
Location: Prince George BC, Canada
Posts: 840
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Re: SE5, Tell Aaron what\'s on your Wish List
Quote:
Originally posted by Power Man:
I don't know if this has been mentioned:
I would like a way to give a Build and Launch command to my planets when building mines, and satellites, or fighters.
I found the Fill Queue command so I can now give planets several build mine and satellites commands but I have to remember to go to each planet and give them the Launch commands.
If I could tell them to build and launch OR Build and store I could protect my planets a Lot better.
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I've achived this same result with SEIV by giving a planet the order to Launch specific units then put the planet on Repeat orders. Works well since 1.91 since the repeat order will hold even if there aren't any units built yet.
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Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
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April 13th, 2004, 10:39 PM
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Sergeant
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Join Date: Jun 2003
Location: Coruscant
Posts: 312
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Re: SE5, Tell Aaron what\'s on your Wish List
I finally remembered my idea! Chances are high that this has been mentioned before but... While in combat the ability to target engines, weapons, shields, senors, etc, would make combat more interesting! More fun and more strategic gameplay would be involed. Make it like the game Star Trek Brige Commander. Do you bring down the shields or the senors to stop the enemy from firing on your ship? See a lot of strategy could be involed. I just drool at the idea.
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Good help is so hard to murder these days.
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April 13th, 2004, 11:32 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
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Re: SE5, Tell Aaron what\'s on your Wish List
I really like to see an scenario editor, would be perfect for Role-playing.
And offcourse Tactical-ground combat, better ground combat in general !!
Yes wait, also orbitting planets around the system star or centre. Would be perfect every time you enter a system the planets are somewhere else..
the possibility to let your population life in space would also be good (space station colonies or something like that)
I better stop now !!
Intimidator
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April 14th, 2004, 12:28 PM
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Private
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Join Date: Nov 2003
Location: Poland
Posts: 47
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Re: SE5, Tell Aaron what\'s on your Wish List
Treaty duration (for example Trade alliance for 10 turns, and what treaty it wil turn after expire)
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April 14th, 2004, 03:48 PM
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Corporal
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Join Date: Sep 2001
Location: Seattle,Wa. USA
Posts: 132
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Re: SE5, Tell Aaron what\'s on your Wish List
To Bearclaw:
Thanks for the tip about telling the planet to repeate orders. I will try it out tonight.
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April 15th, 2004, 01:17 AM
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General
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Join Date: Mar 2001
Location: UK
Posts: 4,245
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Re: SE5, Tell Aaron what\'s on your Wish List
Mines and other explosive cargo should count towards ramming damage.
"Oh, that little transport is going to ram my dreadnought. No worries, I've got plenty of armour."
KABLLAAAAAMMMM!!!!!
"Hmm, it seems the transport was packed with explosives..."
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April 15th, 2004, 05:13 PM
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Brigadier General
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Join Date: Jun 2002
Location: Kleigat Pampercity
Posts: 1,804
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Re: SE5, Tell Aaron what\'s on your Wish List
A nice possibility in planetary combat is orbital strikes. It takes a few turns to trim the weapons towards the surface and is a little inacurate, but it does tremendous damage.
Kinda like MechCommander.
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Men may control the free world, but women control the boobs.
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April 15th, 2004, 09:06 PM
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Captain
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Join Date: Apr 2004
Location: Texas
Posts: 962
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Re: SE5, Tell Aaron what\'s on your Wish List
I would like to see the ability to retreat units out of combat like SE3. Getting herded in to the corner and dying like a cockroach is one of the few aspects of SE4 combat I don't like.
Kana
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