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May 4th, 2007, 05:02 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Wrong GC for Fir Bolg Champion
Scorpion Man has no body slot, but wears a Plate Cuirass! Either Scorpion Men and Scorpion King should get the body slot, or the King should also get to wear an armor he can't replace with a magical one.
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May 4th, 2007, 05:24 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Wrong GC for Fir Bolg Champion
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May 4th, 2007, 07:27 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Wrong GC for Fir Bolg Champion
So 15 protection body and 8 protection head.
If body protection is 75% that comes to 13.25, round to 13
If body is 80%, then it should be 13.6, which I would expect to round to 14, but it might just truncate.
Try giving him a better helmet (or worse armor) and seeing if it does what you expect.
Or try Fire Plate and Crown of Command on someone else. You should get the same results.
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May 4th, 2007, 07:41 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Wrong GC for Fir Bolg Champion
Okay, it seems I missed this body/head armor calculation so far and didn't expect that his Crown would reduce that value. So only when the head armor piece is as good or better in protection as the body part, the body part will count 100%, otherwise it will be divided like this?
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May 4th, 2007, 07:57 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Wrong GC for Fir Bolg Champion
Quote:
lch said:
Okay, it seems I missed this body/head armor calculation so far and didn't expect that his Crown would reduce that value. So only when the head armor piece is as good or better in protection as the body part, the body part will count 100%, otherwise it will be divided like this?
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Actually the protection usually shown is an approximation. The body and head prot are used to calculate it. In battle, the game doesn't use the approximation but either body or head armor, depending on where the hit was.
The approximation is used with AoE attacks only
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May 5th, 2007, 03:37 AM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Strange Transformations
In one of my MP games i had some really strange transformations of commanders.
The turn was made by 3.06 and hosted by 3.06. I used 3.08 to show the results.
I teleported/cloud trapezed a seraph and a tartarian in battle and in the new turn the seraph changed to a tartarian and the tartarian to a mummy.
Stats like HP, endurance, etc. are from the transformed type and magic from the former type e.g. my Seraph transformed to a tartarian has still the seraph magic but now the tartarian stats.
I attach the TartarianSeraph.jpg to this post. It needs some further investigations.
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May 5th, 2007, 02:50 PM
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Sergeant
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Join Date: Nov 2004
Location: Montpellier, France
Posts: 208
Thanks: 3
Thanked 2 Times in 2 Posts
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Re: Strange Transformations
Since 3.08 patch, site searching spells are targeting capitol cities.
OK, before, when all owned provinces had been searched and you asked to cast the spell, they targeted the capitol and you knew all had been searched (most of times, but sometimes provinces were forgotten) and could assign the mage to other tasks. Now the capitol are normal parts of their searching cycle. They cast the spell on some province, one capitol, some other provinces, one other capitol if you have conquered some, etc...
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May 5th, 2007, 03:08 PM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
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Re: Strange Transformations
Quote:
Olive said:
Since 3.08 patch, site searching spells are targeting capitol cities.
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'Been this way since 2.97 ... .
Provinces are searched by number, from lowest owned to highest ... .
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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May 5th, 2007, 04:29 PM
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Sergeant
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Join Date: Nov 2004
Location: Montpellier, France
Posts: 208
Thanks: 3
Thanked 2 Times in 2 Posts
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Re: Strange Transformations
I may be wrong, but I'm 99% certain than before 3.08, when a mage where monthly assigned to cast a site searching spell, when he stopped because he didn't find any province to cast the spell, the capitol(s) were spared by the colored 9 meaning the spell had been cast on it. Today I've started test games with man towers of chelms and mages casted the spell on the capitol during the cycle - and the 9 appears on the capitol city.
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May 5th, 2007, 05:35 PM
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Second Lieutenant
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Join Date: Dec 2003
Posts: 404
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Strange Transformations
Quote:
Olive said:
I may be wrong, but I'm 99% certain than before 3.08,
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In 3.06 I've seen it happen both ways in different games. Might depend on the map used or something else.
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