|
|
|
|
|
January 8th, 2010, 08:53 PM
|
BANNED USER
|
|
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Since squirrel reported it here, I've tested it many many times.
A limit which can be exceeded isn't really a limit is it?
|
January 8th, 2010, 09:12 PM
|
Major General
|
|
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Quote:
Originally Posted by Gandalf Parker
Its there on the screen when you make the messages. When you send a message it says "1 message sent". It will say that up to 20. On the 21st message it wont increment saying it sent the message. Go ahead and test it now (then delete all messages before accidentally hitting end)
I agree that isnt very clear but Im not sure if it would be best to call it a bug if you want to post about it in the stickies.
It would be safest to call it a wishlist item and request that Johan have it not delete items that dont get delivered.
|
Deleting all messages will not return the contents of the 21st.
Also, there are plenty of display issues in dom3. It was not immediately clear that just because display stopped at 20 meant the actual number of messages sent was capped at 20. (For example: all of income, army size, and dominion have a maximum display value in the score graphs. Those values can be exceeded, but the scoregraph will flatline at that maximum).
Nor is deleting the contents the expected output in such a case - the expected output would be a return of the sent objects to the location from which they came (lab, treasury, etc..), and the game telling you that no more messages can be sent.
|
January 8th, 2010, 09:15 PM
|
Major
|
|
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
The reason it's not on the bug list is probably because everyone it happens to shrugs, learns their lesson, and resolves never to do it again instead of thinking to post about it. That was certainly how I handled finding out about the message limit.
And as Gandalf said, the message counter not incrementing tipped me off to it being fishy, so I went and tested it before submitting my turn. Again, never occurred to me that it was a severe bug, just another case of the GUI sucking.
|
January 8th, 2010, 10:00 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
It might also not be on the bug list because some people have years of experience with Johan and Kristoffer. Some things are "it works the way I have it working". And pushing the opinion that its bugged is not productive. In fact, quite the opposite. On the other hand, making it a wishlist item and requesting a change has been known to be effective.
But its probably moot anyway with the new project they are working on so continue as you wish.
|
January 8th, 2010, 10:06 PM
|
|
Second Lieutenant
|
|
Join Date: Nov 2009
Location: New York (out on the island)
Posts: 475
Thanks: 59
Thanked 36 Times in 21 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Did anybody notice Grudge just quit?
|
January 8th, 2010, 11:10 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Hopefully not.
Just quitting a game is one of the few things that create a reputation that does follow you from game to game without anyone arguing that it shouldnt. There are multiple things that could be done if someone wants out of a game.
|
January 9th, 2010, 12:30 AM
|
Major General
|
|
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Quote:
Originally Posted by Gandalf Parker
It might also not be on the bug list because some people have years of experience with Johan and Kristoffer. Some things are "it works the way I have it working". And pushing the opinion that its bugged is not productive. In fact, quite the opposite. On the other hand, making it a wishlist item and requesting a change has been known to be effective.
But its probably moot anyway with the new project they are working on so continue as you wish.
|
What do you subscribe to, the Nelson School of computer programming? (You found the 'screw you' feature, HA HA!) In what world is the described behavior 'intended' or 'acceptable'?
I'm sorry, I really don't understand the 'its not a bug' camp. I accept shoddy UI despite it being for a game that costs quite a bit of money despite its age, but this type of program behavior should be considered unacceptable in a commercial product. But this is not just bad UI - bad UI is it being unintuitive on how to get the program to perform a particular action; it is not being misled that you've performed a specific action when in reality something totally different and unannounced had occurred.
Proper behavior in this case would just to stop you from sending a 21st message. Period. Anything else is a bug.
|
January 9th, 2010, 02:57 AM
|
First Lieutenant
|
|
Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Well, I think that the game eating stuff that it never sends is certainly buggy. I'd certainly say though if you sent more than 20 messages ssuming that the display no longer increasing after 20 was only a display issue that's your own fault.
If that wasn't the case then I think it's better to have a rollback than to get on with the game where one team is hit by a nasty bug. I personally hate rollbacks though, and if there is any way to recompensate for it in another way (i.e. a third party could check the messages and every team could send 1/4 of the missing money to you) this would be actually better.
|
January 9th, 2010, 04:55 AM
|
BANNED USER
|
|
Join Date: Mar 2009
Location: Seattle
Posts: 868
Thanks: 56
Thanked 42 Times in 33 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
My two cents- i agree with what GB said. and i think this game just needs to end. since i have had no sub yet, i've been playing my turns anyways, but at this point, it needs to be shut down. i will not be subbmitting any further turns, and i urge you all to just drop the game before people get angry.
|
January 9th, 2010, 05:10 AM
|
|
Lieutenant Colonel
|
|
Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Yeah me too FL.
I appreciate the good advice Gandolph but I think i'll take my chances that my 'reputation' will stay intact if I quit this game. Everyone who has played with me or knows me has seen me fight on with Guerrila warfare after my last territory is gone, and it takes 2 to 3 small armies to pin me down. I don't quit games that are being played,
If not....I can always direct them to this thread, where the Titans and the Gods decided to do battle, but instead squabbled over points of the game that don't need to be argued over.
What the heck do you guys mean "you should have known about the 'bug' that's NOT a bug because some know about it. And they shrug their shoulders and go on"?
IF, it was SP you would already have written a report (or whatever you do) and started the game over after perhaps testing it.
Thank you Stagger for noticing my post that I'm sure was dismissed by the rest of the group as I am a mere mortal and not one of the 'Titans', and as I listen more and more to the rhetoric about this... the more I am determined to not be caught up in it.
I will not let my team or my Captain down as I will wait until a sub is found, lets just find it quick please.
I will use a phrase from Sports Center for you US players and one that will make no sense to our brothers in other parts of the world.....C'MON MAN!!!!!
Last edited by GrudgeBringer; January 9th, 2010 at 05:17 AM..
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|