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March 8th, 2004, 08:44 PM
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Private
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How to make a peace.
Hi
I was in Alliance with one empire, but my enemy broke this alliance through fake communication. Now I in the war with my ex-ally. Is it possible to return my ex-ally in the alliance? Do you have such experience?
THanks
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March 8th, 2004, 08:46 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: How to make a peace.
Is this an AI or a human empire? If AI, you have to go for so many turns without destroying anything of theirs (20 turns or so for many AIs) before they will accept a treaty with you again.
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March 8th, 2004, 10:17 PM
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First Lieutenant
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Re: How to make a peace.
20 TURNS !!!!!! hahaha
Wars are won in 20 turns.
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March 8th, 2004, 11:19 PM
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Second Lieutenant
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Re: How to make a peace.
Like i have said the AI diplomacy and trading section are weak and not the best aspect of SE4.
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March 9th, 2004, 05:05 AM
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Lieutenant General
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Re: How to make a peace.
Once I'm at war with an AI, I have never been able to make peace with them. I didn't know that you could recover by not destroying their stuff. ...OK, I'll try not to destroy anything, but only if they don't attack me. 
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March 9th, 2004, 05:28 AM
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Colonel
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Re: How to make a peace.
Several things are documented in the individual AI_Anger.txt files. I haven't read them extensively -- I like a little wonder. But here's something: The AI get more angry when you destroy it's ships in combat, and also when it destroys yours (it's winning after all, might as well press the advantage). So if you're playing tactical combat, just don't blow up the ships. If you're using strategic combat, use shield depleters and engine destroyers. As the AI starts losing income, it soon sues for peace.
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March 9th, 2004, 10:14 PM
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General
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Re: How to make a peace.
Quote:
How can I reduce the waiting period to 10 turns?
Would it work if I change it for an ongoing game?
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That's set in RaceName_AI_Politics.txt , in the line "Turns Since Last War Before Friendly Treaty".
I think the change would work in an ongoing game.
[Edit] I wonder, since that entry refers to a "friendly" treaty, if you could get a Non-Intercourse treaty sooner than that?
[ March 09, 2004, 20:18: Message edited by: capnq ]
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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March 10th, 2004, 02:53 AM
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Private
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Re: How to make a peace.
How can I reduce the waiting period to 10 turns?
Would it work if I change it for an ongoing game?
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