Changing population modifiers
As you all know, the maximum population production/construction bonus happens at 7 billion unless you edit the data files. The other day I saw a post regarding increasing these modifiers so that ringworlds and dyson spheres would have a production potential in line with their population capacity.
Below are the numbers I used. What I noticed is that worlds with an 8 billion population were now producing at +90% capacity, while my empire's sole Ringworld (with a 32B pop) now had NO population size bonus at all.
If anyone could give me advice on how to get these numbers to work, I would appreciate it.
Number Of Population Modifiers := 12
Pop Modifier 1 Population Amount := 99
Pop Modifier 1 Production Modifier Percent := 100
Pop Modifier 1 SY Rate Modifier Percent := 100
<snip>
Pop Modifier 11 Population Amount := 9999
Pop Modifier 11 Production Modifier Percent := 190
Pop Modifier 11 SY Rate Modifier Percent := 190
Pop Modifier 12 Population Amount := 19999
Pop Modifier 12 Production Modifier Percent := 200
Pop Modifier 12 SY Rate Modifier Percent := 200
__________________
A fleet of ships at war are the best negotiators.
|