yep i noticed my mistake. I thought i could create a seeker with a range of x (whatever), so it could only be "launched" within its range, but it would still fly whereever the enemy goes and do the "full" damage (the damage which would be done at the range it was fired)
I know i was wrong
Anyway, another AI problem: The KI seems to dislike both mines and sats, i always notice huge amounts of both in the planetary storage, but the AI doesnt seem to launch them. Is there any way to tell the AI when to launch what, or how many kT of type X to launch into orbit ?
one more: is there any way i can tell the AI to build vehicle X and planet X, i.e. tell the AI to always have 2 defense bases in orbit of planet type "homeworld" or 1 space yard base in orbit around planet "military installation "?
ty !