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  #1  
Old November 19th, 2000, 01:49 AM
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Default Editting Questions

1. How do you put in a tech requirement for weapon mounts in the CompEnhancement.txt file?

2. Is it possible to have weapons that fire more than once per turn?

3. In the pictures/components directory there is a file (components.bmp) that has all of the components in it. Do any new ones have to be incorporated into this image? Do you have to copy over existing components so the image stays the same size?

4. If you make a scenario with different data files, how can you use it without replacing all of your default data files? Can the data be put in the scenario folder?
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Old November 19th, 2000, 07:33 AM
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Default Re: Editting Questions

To the best of my knowledge, there arent any tech requirements for mounts, just ship sizes
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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Old November 19th, 2000, 07:33 AM
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Default Re: Editting Questions

Path.txt (soethign like that) is the file where you change the path to the data files
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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