Re: hidden and or racial tech areas
It'd be bad for game balance if you could get their tech, as there are many routes to give and get technology. So the 1500 or so race points required to get the special area would pay only for the head start you'd get. The others would simply spend their points on Cunning, Research and so forth, and you'd be hosed.
FWIW, you have to be careful about this when looking at the Analyze screen. It'll count the racial techs when assessing research potential, even though you can't get them -- so that Moderate, say, could easily be None in reality. Perhaps this should be changed...
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-- The thing that goes bump in the night
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