|
|
|
|
|
September 22nd, 2003, 08:02 PM
|
|
Lieutenant General
|
|
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Whats this...?
"Use awe-inspiring magical items or craft your own"
"Craft your own"? Is this marketing talk or what? Can we make our own magic items?
__________________
"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
|
September 22nd, 2003, 08:26 PM
|
Captain
|
|
Join Date: Sep 2003
Location: New Mexico
Posts: 990
Thanks: 13
Thanked 15 Times in 14 Posts
|
|
Re: Whats this...?
Quote:
Originally posted by Nerfix:
"Use awe-inspiring magical items or craft your own"
"Craft your own"? Is this marketing talk or what? Can we make our own magic items?
|
Dunno for sure, but probably just means that you can either find or make the items, just like in Dom1.
It'd be cool to be able to actually design your own items in game, but there's already a pretty huge variety as it is.
|
September 22nd, 2003, 08:55 PM
|
BANNED USER
|
|
Join Date: Jul 2002
Location: Budapest, Hungary
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Whats this...?
Yea I would like to make own items.
|
September 23rd, 2003, 12:28 AM
|
Major General
|
|
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Whats this...?
You can forge magical items in Dom II, which is what I believe the marketing blurb is trying to say. As far as I know, there's not any built-in ability to add new magical items to the game.
Of course, there are many things I don't know, and who knows what the future will bring? All I know is that the beta Version doesn't have any kind of "item maker" utility or anything.
|
September 23rd, 2003, 06:14 AM
|
|
Lieutenant General
|
|
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Whats this...?
confusing marketing speech...
__________________
"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
|
September 24th, 2003, 10:10 PM
|
Corporal
|
|
Join Date: Jan 2001
Location: Dallas, TX
Posts: 64
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Whats this...?
I wish we could MAKE custom items in the game. That was my favorite part of MOM. In fact, my strat revolved around 'tanking' up a warrior with homemake items.
But, I think this will not be in DomII from what I've read so far.
Yo
|
September 25th, 2003, 02:11 AM
|
Major General
|
|
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Whats this...?
I'd like to see it too. I can see MP nightmares with the play-balancing though . . .
|
September 25th, 2003, 04:16 PM
|
Corporal
|
|
Join Date: Jan 2001
Location: Dallas, TX
Posts: 64
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Whats this...?
Yes and no. Custom magic could be made very expensive in gems and too many eggs in one basket (or one general) is a self-correcting system. I learned this a lot in MOM when my super-champion got ripped into tiny pieces.
Then, all those awsome items have a good chance of being used against your next champion in a few turns.
|
September 25th, 2003, 04:18 PM
|
|
Lieutenant General
|
|
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Whats this...?
Well, i'm happy with the current situation, but with custom magic items, Dominions II could almost be MoM II...(well, i couldn't care less if some grognard says that Dom II is MoM II, but the grognards, the grognards...)
And of course, it would even more King of Fantsy TBS...
[ September 25, 2003, 15:21: Message edited by: Nerfix ]
__________________
"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
|
September 25th, 2003, 04:57 PM
|
Lieutenant Colonel
|
|
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Whats this...?
MoM was civ 2 in a heroic fantasy setting, and with a very good amount of spell combos.
the civ2 part is rather obsolete now, and I would not want to play a civ2 clone.
the spell richness is present in dominions.
so the result is that :
1) doms will never be MoM
2) you wont have any clone of MoM being produced next year or the next ten, because game design has moved away from the issues that MoM have. Civ2 game model is old, tired, and must rest in peace.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|