.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old January 31st, 2004, 10:11 PM
Argitoth's Avatar

Argitoth Argitoth is offline
Lieutenant Colonel
 
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
Argitoth is on a distinguished road
Default Unexpected death of the ettin.

C'tis mage VS a single archer and an ettin.

round 1: archer fires, mage raises skeleton, ettin stands there.

round 2: archer fires, mage raises skeleton, ettin stands there.

round 3: archer fires, mage raises skeleton, ettin stands there.

round 4: archer fires, mage raises skeleton, ettin stands there.

round 5: archer fires, mage raises skeleton, ettin stands there.

this keeps happening for a long time...

Finally the archer is killed, ettin makes a morale check and fails, ettin runs while getting attacked by skeletons.

Ettin is down to 63 health, no skeletons can keep up with him as he runs too fast.

He still has 63 health... he's running... My mage has fainted, he ain't doing anything...

As soon as the ettin runs into the end of the field, he dies. No poison, nothing near attacking him, no enchantments, not battle enchantments, no curses, etc. My mage is fainted, didn't cast anymore skeletons, still unconcious. The ettin had 63 health before he died, no skeletons were near him...

ETC ETC ETC........ And yes, the ettin was a mercenary... he just... died...
__________________
Composer, Sound Designer, www.elanhickler.com
Reply With Quote
  #2  
Old January 31st, 2004, 10:18 PM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: Unexpected death of the ettin.

It happens for a long time? I know that one annoying feature is that if a combat drags on forever, everyone will be auto-killed. This can happen if everyone on the battlefield becomes paralyzed or otherwise has fallen and can't get up, yet isn't dead. This is why an SC should avoid having things like heat/cold auras that cause fatigue, astral shield, and other paralysis effects.
Reply With Quote
  #3  
Old January 31st, 2004, 10:18 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Unexpected death of the ettin.

Quote:
Originally posted by Argitoth:
...

ETC ETC ETC........ And yes, the ettin was a mercenary... he just... died...
Your Last line holds the answer. Mercenaries are always removed from the game once they rout. There are several possible interpretations of this, and I'm not sure which the devs had in mind.

PvK

[ January 31, 2004, 20:19: Message edited by: PvK ]
Reply With Quote
  #4  
Old January 31st, 2004, 10:20 PM

johan osterman johan osterman is offline
Captain
 
Join Date: Aug 2003
Posts: 883
Thanks: 0
Thanked 13 Times in 5 Posts
johan osterman is on a distinguished road
Default Re: Unexpected death of the ettin.

Quote:
Originally posted by Argitoth:
C'tis mage VS a single archer and an ettin.

round 1: archer fires, mage raises skeleton, ettin stands there.

round 2: archer fires, mage raises skeleton, ettin stands there.

round 3: archer fires, mage raises skeleton, ettin stands there.

round 4: archer fires, mage raises skeleton, ettin stands there.

round 5: archer fires, mage raises skeleton, ettin stands there.

this keeps happening for a long time...

Finally the archer is killed, ettin makes a morale check and fails, ettin runs while getting attacked by skeletons.

Ettin is down to 63 health, no skeletons can keep up with him as he runs too fast.

He still has 63 health... he's running... My mage has fainted, he ain't doing anything...

As soon as the ettin runs into the end of the field, he dies. No poison, nothing near attacking him, no enchantments, not battle enchantments, no curses, etc. My mage is fainted, didn't cast anymore skeletons, still unconcious. The ettin had 63 health before he died, no skeletons were near him...

ETC ETC ETC........ And yes, the ettin was a mercenary... he just... died...
Mercenaries that flees die. No matter if there are neighbouring friendly provinces or not.
Reply With Quote
  #5  
Old February 1st, 2004, 02:20 AM
Argitoth's Avatar

Argitoth Argitoth is offline
Lieutenant Colonel
 
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
Argitoth is on a distinguished road
Default Re: Unexpected death of the ettin.

arrite thanks
__________________
Composer, Sound Designer, www.elanhickler.com
Reply With Quote
  #6  
Old February 1st, 2004, 02:23 AM

FordPrefect FordPrefect is offline
Private
 
Join Date: Jan 2004
Location: Canada
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
FordPrefect is on a distinguished road
Default Re: Unexpected death of the ettin.

my poor ittle ettin, it never hurt anyone...
Reply With Quote
  #7  
Old February 2nd, 2004, 10:00 PM

Bowlingballhead Bowlingballhead is offline
Corporal
 
Join Date: Dec 2003
Posts: 98
Thanks: 0
Thanked 0 Times in 0 Posts
Bowlingballhead is on a distinguished road
Default Re: Unexpected death of the ettin.

Quote:
my poor ittle ettin, it never hurt anyone...
That seems to be the problem, really. I wonder why he just stood there?
Reply With Quote
  #8  
Old February 2nd, 2004, 10:04 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Unexpected death of the ettin.

I've seen cases where units will 'do nothing' for one turn for no reason at all. (not fatigue or spells or whatever)

I've never seen them 'do nothing' for multiple turns.
__________________
There can be only one.
Reply With Quote
  #9  
Old February 3rd, 2004, 02:53 AM

geo981010 geo981010 is offline
Corporal
 
Join Date: Oct 2003
Location: Rochester, NY
Posts: 75
Thanks: 0
Thanked 0 Times in 0 Posts
geo981010 is on a distinguished road
Default Re: Unexpected death of the ettin.

Hey Argitoth-
Commanders without orders but who have troops with them will default to the stay behind troops orders (or spell/fire if they have that option), so maybe someone didn't assign your two headed friend any orders?

If your C'tis mage attacked them, the archer would fire, the Ettin would stay behind him and not engage, and if the archer dies the Ettin would rout. (if all troops are killed, non-immortal commanders will automatically flee even if they should be able to win).

If the Ettin is alone, even without orders he will attack, so you have to be careful to set him to attack something in the orders screen...
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:30 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.