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  #1  
Old October 6th, 2004, 02:21 PM

Salient Salient is offline
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Default Looking for players for a new NEWBIE game.

Hi all!

Thanks to Arakiel I have recently begun my first PBW game, Shattered Hopes.
I'm very excited about it and anxiously await new turns. And thus since I suffer from a severe SEIV addiction I would like to start and host another game myself.
I'm still pondering on the settings for this game but some things are certain already :

1. A big game using Fyron's Quadrant Mod for about 10-15 players with enough room for some empire building before all the shooting starts.

2. I would like this game to be heavy in diplomacy and politics and thus am searching for players who can live with that.

3. I'd like to see some role-playing while using the game's forum at the PBW site.

4.Newbies!! The more the merrier since I'm one myself. Although some veterans are welcome aboard as long as they don't wipe us from the map directly .

I started this thread to see if you guys would be interested in this. So if you are let me know, so we can work out the details.
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  #2  
Old October 6th, 2004, 03:35 PM
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Default Re: Looking for players for a new NEWBIE game.

I'm in. I didn't join Shattered Hopes because I wasn't sure I'm enough of a newbie to be welcome there. This will only be my second PBW game, but I'm good enough to wipe the floor with the AI on high AI bonus, and I'm doing quite well in the Race to SEV Dertran game.

Some rules I'd like to see in no particular order:

1. No Intel

2. No Religious races

3. 5000 racial points

4. Good starting planets

5. 48 hour fully automated turns

6. Warp points anywhere in system
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  #3  
Old October 6th, 2004, 03:46 PM

tesco samoa tesco samoa is offline
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Default Re: Looking for players for a new NEWBIE game.

the beautiy of fqm maps is that you do not need a large map.

2) design the map so it has wraps on the edges and force the players to write up good detail about their empires

3) GNN news and such are always good. ( I suggest turn on the everyplayer sees the map )

4) hehehe.... not all veterans are good... look at me.
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Old October 6th, 2004, 03:48 PM

tesco samoa tesco samoa is offline
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Default Re: Looking for players for a new NEWBIE game.

now if you want to really force stuff.

make a mod... and take all the stock values ( costs and equal them all out )

add pvk balance

will make for some interesting setups...
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Hey GUTB where did you go...???

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  #5  
Old October 6th, 2004, 07:08 PM
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Default Re: Looking for players for a new NEWBIE game.

Hehe...sounds interesting. I'm not always a big fan of mods but what the heck, i'm in. As long as it's Fyron's Quadrant mod and not something wierd I'll give it a shot.

Course now I gotta come up with a new race and history for it...this could take me a few days to iron out

If we are going to be heavy diplomacy and politics then I'd have to say that Intel should be IN...I cant think of many things more political then some friendly old spying LOL.
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Old October 6th, 2004, 08:04 PM

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Default Re: Looking for players for a new NEWBIE game.

Glad you're joining the game Arakiel!
We'll just use FQM for making a larger map, the rest will be stock.

Also good to see douglas join!

And maybe even tesco will join us !
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Old October 6th, 2004, 10:54 PM

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Default Re: Looking for players for a new NEWBIE game.

Hiya!

I'm interested. I've not ever played a PBW game, and truth to tell I've not even finished an AI game. I think I've got the basics down so I might not be a total writeoff. I do travel a lot for work so I'll probably be missing a turn or two but I think I can handle that. I've got no real suggestions for rules or anything. I can deal with whatever.
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Old October 12th, 2004, 03:26 PM
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Default Re: Looking for players for a new NEWBIE game.

I've applied to join. I have a few questions about rules:

"No tech trading" - does that include trading ships just to analyze them? What about population trading?

Will we be forced to waste research and facility space on intel facilities that are almost impossible to use offensively without an overwhelming advantage, and even with such an advantage won't usually do very much for the cost?

Will the extremely overpowered Deeply Religious advanced racial trait be allowed?

Are we using tesco's suggestion of turning on the "every player sees entire map at start" option?
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Old October 13th, 2004, 10:12 AM

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Default Re: Looking for players for a new NEWBIE game.

Quote:
I've applied to join. I have a few questions about rules:

"No tech trading" - does that include trading ships just to analyze them? What about population trading?

Will we be forced to waste research and facility space on intel facilities that are almost impossible to use offensively without an overwhelming advantage, and even with such an advantage won't usually do very much for the cost?

Will the extremely overpowered Deeply Religious advanced racial trait be allowed?

Are we using tesco's suggestion of turning on the "every player sees entire map at start" option?


Douglas,
All good points and glad you raised them !

No Tech Trading : No trading/gift/tribute of tech, No ship trading, if you want to analyze ships, goota capture them.
Population trading seems ok to me.

Intel : I would keep it allowed, it's just a strategic decision if you want to invest in that.

Deeply Religious Trait : I'm fine with not allowing it. I would be interested to see what other people think about that.

Ofcourse all these points are up for debate, so let's hear it.
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Old October 13th, 2004, 01:42 PM

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Default Re: Looking for players for a new NEWBIE game.

I would say we would need to make a decision pretty quick. I am ok with no tech or ship trading. My race is not "Religious" but if players have races that are we need to let them know pretty quick. Also if we disallow intell then I would need to withdraw and reapply because I would want to make a slight change to my race.
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