AI facility construction problem
Ok I think I may have found the bug that was giving me the invalid index problem with the AI facility file. I may just be reaching here, but after much testing and not a little bashing my head against the keyboard... is there some problem with including the ability, Planet - Change Conditions as opposed to using Planet Conditions Change - System. I tried including climate control facilities for the AI, but every time I do that it crashes the game.
Last night I removed climate control facilities from the AI's queue for the default construction file but left it in for the Narn. After about 40-50 turns it crashed on the Narn's turn. I went back to the most recent auto-save and replace the Narn facility file with the default included with Modpack and no more crash. The only other changes I had made to the Narn file was to include two custom facilities I had made that had the maintenance reduction and ground combat bonuses. The default file included those files but not the climate control facility and seemed to work ok.
Can any of the modders confirm this or would someone be willing to try it to see if I'm just hallucinating or if I'm right?
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