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June 3rd, 2005, 05:56 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Now Running: Mosehansen Game, Paradise Lost
Since the Shahrivar map couldn't be used, I buried the slot and have started a new game on mosehansen.dk : Paradise Lost is using Zen's tweaked version of Jason Lutes' Cradle of Dominion map. ( Map can be found in Illwinter's maps section. )
No mods, I'll kick it off when there's 8 to 10 players, and it's a victory point game - 11 out of 20 VPs to win.
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Wormwood and wine, and the bitter taste of ashes.
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June 3rd, 2005, 11:08 PM
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Second Lieutenant
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Join Date: Aug 2004
Location: Argentina
Posts: 478
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Re: New Mosehansen Game, Paradise Lost
Joining as pythium
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" Jefe, le presento a Manuk, el hombre de la sonrisa de hierro "
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June 4th, 2005, 07:59 AM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
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Re: New Mosehansen Game, Paradise Lost
Heyda, joining as emor!
Greets
Griffin
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June 7th, 2005, 04:23 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: New Mosehansen Game, Paradise Lost
Currently 4 players in, 5 counting myself taking Abysia, looking for at least 3 more players. No mods, no nonsense, no survivors, er, monstrous independents (9).
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Wormwood and wine, and the bitter taste of ashes.
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June 8th, 2005, 06:31 AM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
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Re: New Mosehansen Game, Paradise Lost
No problems so far with indies 9, but what about:
Hall fo fame?
Research?
Richness?
I would say: 15, difficult and normal!
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June 8th, 2005, 02:12 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: New Mosehansen Game, Paradise Lost
It's 15, normal, normal - the only thing I mentioned as being unusual was independent strength. Changing research would mean restarting the game, since a number of pretender strategies are unviable with difficult research ( combatant immobiles, for example ).
Hoping to get another couple of players, if not I'm considering kicking it off Friday night anyway - at least we'll all have some room to expand.
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 8th, 2005, 04:31 PM
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Private
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Join Date: Jun 2005
Posts: 23
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Re: New Mosehansen Game, Paradise Lost
Hi, can i play?
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June 8th, 2005, 05:16 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: New Mosehansen Game, Paradise Lost
Sure - if you register on www.mosehansen.dk you'll be able to check there to see when turns have run and whatnot, or simply create a pretender with no mods turned on, and connect to the server, mosehansen.dk port 2210.
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 9th, 2005, 09:33 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
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Re: New Mosehansen Game, Paradise Lost
I mistakenly uploaded a Machaka pretender to this game, it should be cleared. I was looking to upload a different pretender, but was still deciding if I wanted to play in an Indy 9 game or not. Thanks! I'll let you know if I decide to upload a different race.
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June 9th, 2005, 10:56 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New Mosehansen Game, Paradise Lost
Okay - cleared Machaka. Hopefully you'll decide you want in; it's quite a different early-mid game with the strong independents.
__________________
Wormwood and wine, and the bitter taste of ashes.
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