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  #1  
Old June 24th, 2005, 09:06 PM

Pavel Pavel is offline
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Default Assaults and the mine belt

I played every SP till SP WAW… I found SPMBT and SPWWII just two weeks ago. So am not really used to their engines. I downloaded Win SPMBT about an hour after it became available and love it so far. Except…

I can not win or even breach the mine fields in an assault! The computer is putting a band 5-6 hexes deep and I can not tell when my tanks have cleared a hex! In the old SP if you held the mouse over a hex it would tell you the conditions of the hex. In WinSPMBT it just tells me the terrain type. It says clear even when I can see mines in it. How do I tell a hex is clear of mines if I have a immobile tank in the hex?

In SPWAW I could win a assault by “drilling” a hole in the mine belt with 10-12 mine clearing tanks clearing a 1-2 hex path in 2-3 turns. I have played three Assaults in WinSPMBT so far and even with 20+ mine clearing tanks and 9 combat engineers I have not made it through the mine field in the time allowed! (And the AI’s arty loves me sitting still that long!)

Any hints of how to get through the mine belts?

BTW LOVE THE UAVs! Makes my arty very useful!

Pavel
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  #2  
Old June 24th, 2005, 09:17 PM
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Default Re: Assaults and the mine belt

Quote:
Pavel said:
I played every SP till SP WAW… I found SPMBT and SPWWII just two weeks ago. So am not really used to their engines. I downloaded Win SPMBT about an hour after it became available and love it so far. Except…

I can not win or even breach the mine fields in an assault! The computer is putting a band 5-6 hexes deep and I can not tell when my tanks have cleared a hex! In the old SP if you held the mouse over a hex it would tell you the conditions of the hex. In WinSPMBT it just tells me the terrain type. It says clear even when I can see mines in it. How do I tell a hex is clear of mines if I have a immobile tank in the hex?

In SPWAW I could win a assault by “drilling” a hole in the mine belt with 10-12 mine clearing tanks clearing a 1-2 hex path in 2-3 turns. I have played three Assaults in WinSPMBT so far and even with 20+ mine clearing tanks and 9 combat engineers I have not made it through the mine field in the time allowed! (And the AI’s arty loves me sitting still that long!)

Any hints of how to get through the mine belts?

BTW LOVE THE UAVs! Makes my arty very useful!

Pavel

The game should not be telling you it's clear when there are mines in the hex and you shouldn't be having that much trouble getting through the mine belt. ESPECIALLY with that many mine clearing tanks. Post a save game in this thread and we'll look at it

Don
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Old June 24th, 2005, 09:27 PM

Pavel Pavel is offline
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Default Re: Assaults and the mine belt

Here is the latest try. I gave myself HUGE points and bought a big force to mess around with. I have 13 M1A1 MCBS and 4 engineer squads. Notice the immobilized MCBS tanks. Those happened when I tried to move to the next hex without clearing the one they were working on.

Pavel
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Old June 24th, 2005, 09:33 PM
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Default Re: Assaults and the mine belt

Sorry, I think you forgot the attachment

Don
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Old June 24th, 2005, 09:41 PM
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Default Re: Assaults and the mine belt

Here's something else that you can try. When you are deploying your forces, you can change how many turns the game lasts. If you're not into "the Charge of the Light Brigade" type of game, you can double or triple the number of turns the Assault is supposed to last. You probably will want a lot of smoke to cover your Engineers, too.
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Old June 24th, 2005, 10:03 PM

Pavel Pavel is offline
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Default Re: Assaults and the mine belt

let's try this again.

Pavel
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  #7  
Old June 24th, 2005, 10:08 PM
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Default Re: Assaults and the mine belt

Strange. Nothing came through again. I'm going to try adding one of my own
Attached Images
File Type: png 361446-WinMBT_Avatar.png (5.6 KB, 280 views)
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Old June 24th, 2005, 10:10 PM
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Default Re: Assaults and the mine belt

Strange. Mine came through OK.

Try sending the save to

drg@shrapnelgames.com
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  #9  
Old June 24th, 2005, 10:15 PM

Pavel Pavel is offline
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Default Re: Assaults and the mine belt

*sigh*

Pav
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File Type: zip 361449-change the ext back to dat.zip (2.12 MB, 258 views)
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  #10  
Old June 24th, 2005, 10:42 PM
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Default Re: Assaults and the mine belt

Quote:
Pavel said:
*sigh*

Pav
OK, I got it and will look at it on the weekend but NEXT TIME just go into the save folder and zip up the CMT and DAT files for that save game instead of sending me a .DAT file renamed ZIP. It saves everyone a lot of time

Don
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