|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
|
July 4th, 2005, 07:00 PM
|
|
Sergeant
|
|
Join Date: Jun 2005
Location: Die Operasionale Gebied
Posts: 373
Thanks: 103
Thanked 86 Times in 56 Posts
|
|
Conventional cruise missiles
Has anyone had any success building conventional cruise missiles into the game? I'm redoing my Atlantean orbat, and would like to include a cruise missile in its air, submarine, land, and ship launched versions. It's off board, I know that, and conventional only, the game does not cover atomic, biological, or chemical weapons. Has anyone else done a successful cruise?
troopie
__________________
Pamwe Chete
|
July 4th, 2005, 07:28 PM
|
|
Sergeant
|
|
Join Date: Jun 2005
Posts: 358
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Conventional cruise missiles
Yup, done it in my UK OOB.
Only Bug was that after the strike, it won't self destruct and then returns to base, after droppign it's warhead. I did experiment with a Transport that drops a Crew 1 Ordance vehicle, that would explode on impact, then the Paratroop transport would crash as it wouldn't have enougth damage points left.
That didn't work as well as I'd have liked.
|
July 4th, 2005, 08:47 PM
|
Corporal
|
|
Join Date: Jun 2005
Posts: 77
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Conventional cruise missiles
Perhaps one could use a kind of artillery with high precision? That wouldn't really offer the missile one'd like to see, but..
__________________
What would Cliff Richard do?
|
July 4th, 2005, 11:54 PM
|
|
Private
|
|
Join Date: Jun 2005
Location: Adelaide S.A
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Conventional cruise missiles
Creating an ARTY unit is about the only way to do it , Ive done Tomahawks and Pershing's with conventinal warheads that way.
R
__________________
If it moves shoot it , If it doesn't move then poke it with a sharp stick till it moves , Then shoot it.
|
July 5th, 2005, 06:55 AM
|
|
Captain
|
|
Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
Thanks: 0
Thanked 15 Times in 7 Posts
|
|
Re: Conventional cruise missiles
I don't know if that's what you've done, Pergite, but I waas thinking about a missile-armed offboard arty unit...
The only point being that you can't intercept these as you could have done with missiles being modelled as aircrafts.
Listy's technique works well (using strike bombers) but the missile tends to go on about its business and get shot AFTER having blown up the target...
Is there no way of raising the weapon damage so the plane would get damaged as well and crash? If you fit it with no armor, 1 durablility, 0 size and huge EW, it will need 1 damage point to get down, without being too easily targettable.
And what about using gliders instead of para transports? Won't the carried units take damage?
|
July 5th, 2005, 07:45 AM
|
|
Sergeant
|
|
Join Date: Jun 2005
Posts: 358
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Conventional cruise missiles
Good Idea Krap, Unfortanly the Missile won't be to accurate, but that might work better than any of the other idea's I've tried.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|