Game 1:
Devil's Spine
Loops -> Gnome
Sammas -> Random-Undead
I pick random for the extra point
Loops goes gnome which are pretty solid. Game went pretty well, but Loops caught me with a few nice moves afforded by the gardener buff. Buffed wolfriders made short work of most of my units, and with Legendmakers following it was time to say gg.
Game 2:
Clover Valley
Loops -> Gnome
Sammas -> Random-Orc
Random again - seems like it's the only way for me to gain XP. Orc have a few problems, but I do my best. Early expansion goes well, but Loops blocks off the central gold mine with rotated gardeners. Very frustrating. A quick legendmaker stops me taking the third city in my district, and things are looking grim. I get an ogre out to scare his units off, but without a mystic out, he can't cover enough ground to turn the tide. Something to remember for next time.
ggs