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October 3rd, 2005, 11:24 AM
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Second Lieutenant
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Join Date: Jun 2005
Location: Budapest
Posts: 403
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Campaign design questions
Gentlemen,
I made a prototype campaign to learn how it works.
I have several questions. Please help me.
1. Can we use aux (fixed) forces in the first scenario? It would ruin my plans if not...
2. How can I modify the deployment line? I red about key % in the map editor but it does not seem to work. I jut cannot figure it out...
3. I had a strange experience after swapping sides. At first attempt the sides were not chnanged but after I remade the (small) scen ad inserted it into the campaign again it worked fine...Has anuone experienced the same?
Thank you in advance,
Artur.
__________________
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
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October 3rd, 2005, 11:49 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
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Re: Campaign design questions
Quote:
Artur said:
1. Can we use aux (fixed) forces in the first scenario? It would ruin my plans if not...
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No you can't.
Quote:
Artur said:2. How can I modify the deployment line? I red about key % in the map editor but it does not seem to work. I jut cannot figure it out...
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The deploy line key has been changed. It used to be the % key but now it is the ! key.
[/quote]
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October 3rd, 2005, 03:08 PM
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Second Lieutenant
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Join Date: Jun 2005
Location: Budapest
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Re: Campaign design questions
I tried the ! key without success. How do you do it exactly?
Artur.
__________________
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
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October 3rd, 2005, 03:19 PM
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Colonel
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Join Date: Mar 2005
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Re: Campaign design questions
Hi Artur,
While in the editor, you must select the button "Deploy for Player1".
Then in the map screen you may deploy the AUX/FIX units of player1.
Now, if you wish to set a specific deployment zone for the player's core force (campaign) you may hit the shift + " ! " .
Now you must enter a value which represent the X vertical line that will designate the border of your deployment zone.
See the picture after I press shift+"!"
cheers,
Pyros
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October 3rd, 2005, 03:46 PM
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Second Lieutenant
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Join Date: Jun 2005
Location: Budapest
Posts: 403
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Re: Campaign design questions
Thank you Pyros!
That was a really exact explanation! I was misled by thinking that I had to do it while editing the map. I tried in the deploy menu as well but most likely with player 2...
Now the campaign prototype works just fine .
Artur.
__________________
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
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October 4th, 2005, 06:33 PM
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Second Lieutenant
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Join Date: Jun 2005
Location: Budapest
Posts: 403
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Thanked 1 Time in 1 Post
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Re: Campaign design questions
Gents,
My next problem is that I set reinforcements point in a campaign for a scenario to 1000 and when I arrive to that scenario the program gives less points less than 600 or so...
Why, what am I doing wrong this time?
Artur.
__________________
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
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October 4th, 2005, 06:45 PM
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Colonel
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Join Date: Mar 2005
Posts: 1,668
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Re: Campaign design questions
Artur,
If you like to set fix replacement points (either for your core force or for aux support) you should put the minus sign "-" before the value you wish to set.
For example if you wish 1,000 points, try to put -1,000 and see what happens.
cheers,
Pyros
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October 4th, 2005, 06:52 PM
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Second Lieutenant
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Join Date: Jun 2005
Location: Budapest
Posts: 403
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Campaign design questions
Thanks
Artur.
__________________
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
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