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  #1  
Old March 20th, 2006, 03:57 PM

shovah shovah is offline
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Default Best Bless

As the name suggests this is a thread for peoples favourite blesses. just say what your bless is and for what race/unit, why you chose it and whether its your main strategy or just a compliment to it.

have fun
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  #2  
Old March 20th, 2006, 04:06 PM
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Default Re: Best Bless

Fire9 and Astral9 for Ermor... gives you hard-hitting, lucky ethereal (immortal in CB) shadow vestals. Actually, I've never tried it, considering I like good scales... and it wouldn't be a good offensive strategy anyway.
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Old March 20th, 2006, 04:36 PM

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Default Re: Best Bless

just a note: astral 9 is twist fate not luck and the reason i wouldnt do that bless is the fact that your getting 2 vestals per turn capitol only

ps: im glad to see threats can make people post
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  #4  
Old March 20th, 2006, 04:55 PM
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Default Re: Best Bless

The Fire bless is pretty hot.
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  #5  
Old March 20th, 2006, 05:10 PM
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Default Re: Best Bless

Mictlan, FOB, W9F9B9/10

Gives you amazing earlygame sacreds and good blood hunting with the Fob.
If your enemy has not a good SC god he is probably in trouble, and even the SC god is often in trouble since your eagle warriors can attack him before buffing and the jaguars are quite good, and sometimes you luck and curse him with the b9 curse.
Normally i wouldn't take the b9 bless but for mictlan it is quite good.
Also note that your god can summon most of the blood royality without any powerup items .
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Old March 20th, 2006, 06:03 PM
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Default Re: Best Bless

The best bless, of course, is A10E10F10W10S10D10N10B10. For some reason there is no pretender that would allow for this combination.

On realistic games, I might take e.g. Fire 9 Air 6 Phoenix for Man, Tuatha, Vanheim etc, or W9E4 if I wanted to have fun with Claymen.

"Best" is relative, though. The one I used in my thus far only DomII multiplayer game was Water 9 Son of Niefel, with Utgård theme. The blessing itself wouldn't have been worth it, I'm not sure if I recruited a single Woodsman in the whole game. However, it made every Jotun Herse a force to be feared. My Seithokna researched Evocation at top speed, and I was able to start using Falling Frost surprisingly soon. Quick drop to Alteration two doupled the mayhem, and Sudenhuuto amassed hundreds of kills in few turns. My Seithokna researched continuously until Evocation 7, at which point I could have transformed my army of resesarchers into army of Eagle-Eyed Nether Darters.
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Old March 20th, 2006, 06:24 PM

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Default Re: Best Bless

SUDENHUUTO!!!! that name brings back bad memories

ps: should have called this thread favourite bless shouldnt i
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  #8  
Old March 20th, 2006, 06:52 PM
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Default Re: Best Bless

Quote:
shovah said:
SUDENHUUTO!!!! that name brings back bad memories

ps: should have called this thread favourite bless shouldnt i
Yes. Often, 'best' amounts to 'the one that works most often with the strategy I use most often'. With other games, there might actually be a 'best' strategy, and often that wouldn't even need any more discussion about its merits. Asking for 'best' is rarely worth the answer. Favourites are much more interesting.

Suden huuto, 'the cry of a wolf', an eerie voice that makes the hapless prey shudder in an ancient memory, a flashing image of a thousand frozen corpses that the cold winter consumed, and a cold breath felt before the icy fangs close around your throat. [img]/threads/images/Graemlins/Cold.gif[/img]

I quess you never knew the Finnish translation. I enjoyed that game. I'll have to try out the Niefel Skinshifters in MP once Dom!!! is out. The DevDiary never mentioned what they turn to, but I quess it must be bears. Wolves are rather small, after all. Or maybe they turn into Moose!


How effective are the Broken Ermor sacred maidens? They are undead, and limited in numbers, but they have high def and start ethereral. I think they could do very well in the early game. They have spears IIRC, but the normal ones, not Phantasmal. Maybe mediocre (4-6) Blood and Fire and/or Water 4. Blood Fountain is worth a Growth scale, usually... But it would feel strange to take Growth as Broken Empire Ermor!
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Old March 20th, 2006, 07:41 PM

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Default Re: Best Bless

f9 d- i kind of like on them, they are effective for their free-ness but you cant base your plan on them alone. if you can fit f9 into and ermor strategy they work very well though imo, the fear just helps break the enemys .how about f9 d4-6 and b4-6 for their bless, they have flaming weapons, slight fear, are quite strong, are ethereal, have high defence and are immortal. not to mention that imo they would work rather well with some vampires that this pretender could summon later on (not to mention that this pretender and ermors mages can forge almost anything an sc/thug would need)
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  #10  
Old March 20th, 2006, 09:51 PM
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Default Re: Best Bless

they're pretty useless base game - since by the time you can amass a force of them no one cares anymore

in the CB mod they're immortal, which makes them useful at least. And in a blitz game they can be horrific.
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